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Vendetta Online Take any direction you desire, become a rich captain of industry, military hero, or outlaw, in this fast-paced, realtime "twitch" style combat model, which gives intense action, coupled with the backdrop of RPG gameplay in a massive online galaxy. Three major player factions form a delicate balance of power, with several NPC sub-factions creating situations of economic struggle, political intrigue and conflict.

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Old 30-11-2005, 18:55   #1 (permalink)
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Default Vendetta Online - The Chronicles of Exile (Part II)

AD2672, Terra II

The Serco military coup was swift and well organized. Given their complete control of the army, arguably the most devastating ground assault force ever created by humankind, the civilian government had little choice but to give up control. Very little blood was shed in the coup, and for a short time, little changed in the Serco culture. However, it was not long before the new government began to impose strict parameters on education, mass media, and other societal communications mediums. No discussions of the Itani demise were permitted. All references to the war had to fit the military commanders' vision of their "glorious victory over the bloodthirsty Itani aggressors," a version of the facts which had enough basis in truth to be convincing to subsequent generations. References to the launch of the Ark were considered a matter of Serco Security and were listed as a "seismic event" in all public databases. At the same time the new government began funding propaganda programs designed to promote nationalism and pride in the Serco culture. Much funding was given to technological research of all kinds, although most was given to those projects with foreseeable wartime applications. Enlistment in the military was encouraged, and military service became a common mark of pride among the youth. Although the Serco were masters of their planet, the memory of the strange giant ship launching from its shattered mountain left a nagging doubt in the minds of the Serco high command. Therefore, military research and presence were maintained, outwardly to "combat any insurgence from terrestrial Neutrals" and to "maintain a strong defence in the event of unforeseen contact from the skies." While the threat of attacks from local pacifists or vague unknown aliens may have seemed improbable to some, the continued military development was favoured by most of the population.
Economically and politically the new government was very efficient. Overseen by a triumvirate of three former generals, waste and excess within the government were greatly decreased and the savings funnelled into education and social programs. Because of this, within a few years of the takeover, much of the population had come out in favour of the would-be military dictatorship. Changes and curtailments in civil liberties were subtle, as the generals were intelligent enough to avoid imposing any restrictions which would widely affect Serco culture. Thus, for most of the Serco nation, despite the considerable alteration in governmental philosophy, life continued more or less as normal.

AD2714, Terra II

The neutral towns of Terra II had done their best to keep their heads down during the Itani/Serco war, and since that time had attempted to return to normal. They had always been on reasonable terms with both cultures, and had made every attempt to maintain that, during and after the war. Neutral towns absorbed thousands of Itani refugees, fleeing the merciless advance of the Serco armies. These citizens, unaware of the construction of the Ark, became part of the Neutral Society and brought new skills and technologies with them. The Serco more or less ignored the Neutral towns, although they traded with them from time to time and maintained good relations.
The Neutral areas did not consider themselves a nation in any sense. More a loosely knit cluster of small towns and villages spread out across the less desirable real-estate of Terra II. They had no central government. Each town was governed by an elected mayor, usually with a small committee of elected advisors. However, some towns were run very differently from others, and political corruption was not uncommon. Official communication between towns was usually limited to topics likely to impact many of them, such as the breakdown of Itani/Serco relations, wandering bandits, and the like.
While the neutral territories were a patchwork quilt of small groups of people, they did have a few unifying threads. The most notable was their mutual love of peace. Children were taught from an early age of the various wars of humankind, and invited to look upon the desolation and destruction they had left behind. Largely an agrarian culture, the neutrals had little understanding of the power-mongering ways of the two mighty nations with which they shared their planet. The conflicts and the consequent apparent extinction of the Itani left the neutral people only with a memory of the horrible useless waste of war. Because of this, all Itani refugees who were accepted into Neutral society were required to swear that neither they nor their children would cause, organize, or take part in any hostilities on Terra II. Even after so swearing, the rest of the town usually kept an eye on the refugees, so great was the concern that the Serco might be given an excuse to roll their juggernaut of war over their towns. These measures were understandable, as many of the Itani refugees were enraged at the destruction of their nation and could conceivably have resorted to guerrilla warfare against the Serco. As it was, however, those who wished to fight were turned away, and those who remained had to strictly maintain the pacifist principles or risk ejection from neutral society.
The military's takeover of the Serco government had little initial impact on the neutrals. Although it was somewhat disturbing that their incredibly powerful militaristic neighbour was now controlled by those same generals responsible for the Itani civilian massacres, the Serco made no changes in their friendly stance towards neutral towns, and life continued apace. The neutral traders did begin to notice a recurrent theme of pro-Serco nationalism in the younger Serco with whom they interacted. This worried some, but no ill effects had yet surfaced.
Of the three peoples of Terra II, the neutrals had by far the most even-handed perspective on the use of technology. They saw little that was inherently evil in the science itself, evil sprang entirely from its misuse and was therefore a flaw of humankind. Thus, the neutrals adapted whatever technological advantages they could find to better their lives. For tending their crops, Itani mechanization was generally favoured over Serco bioengineered creatures, due to fears of the creatures becoming uncontrollable. However, Serco brain and body implants were not uncommon, although their expense made them much more rare than among the Serco population. Technology was adapted to whatever needs arose, and the Neutral scientific base was made up of hands-on tinkerers and engineers rather than heavy researchers. Lacking a single governmental base or adequate funding, the neutrals had no centres of scientific study or long-term research goals. They simply adapted what they had to solve their problems, often with very imaginative and ingenious results.

AD2853, Terra II

On the surface, the Serco culture has not changed significantly since the military coup nearly two hundred years earlier. Upon closer examination, however, subtle but important differences become clear. The sense of national pride fostered by the Triumvirate after the takeover has now evolved into a strong belief in Serco "ethnic superiority." This perspective is supported in the schools and preached from the military-controlled mass media. May 20th is mandated a national holiday by the government, in celebration of the "Righteous Serco victory over the evil that was the Itani Nation". Military training is highly prized even in peacetime. The military media sponsors yearly contests of strength, agility, hand to hand combat, and tactical/strategic ability, all of which are broadcast to the public. These contests become very popular, encouraging each new generation of youthful Serco men and women to vie for yearly titles and the honour of being considered part of the "betterment of their nation".


AD3004, Terra II

The neutral territories have prospered in the last few hundred years, thanks to the final completion of the terraforming process and a good relationship with their Serco neighbours. The system of mechanized farming is now predominately automated, resulting in more free time and a higher standard of living for Neutral people. The advanced technology once required to survive on a harsh planet, now serves to make life easier on the tamed and mild place that their world has become. A small group of restless thinkers forms in one of the larger cities, for the purpose of reviving space travel and exploration. Mostly a haphazard mix of young skyward dreamers and farm-equipment mechanics, they spend much time in study and discourse of old Itani spacecraft plans and papers. Spaceships were never a priority for the Neutral society of farmers, as they had little apparent use to their culture. The few rusted hulks that remain in Neutral territory, dating from the original colonization of Terra II, have mostly been cannibalized and re-used for parts on other, more mundane equipment. Nevertheless, The Propeller Group (taking their name from an archaic Terran method of flight propulsion) begins work on a crude spaceship.

AD3016, Terra II

After a decade of trial and error, mistakes and education, The Propeller Group (TPG) manages to launch an unmanned, remote-controlled probe into orbit. The successful launch results in celebrations in the neutral territories, and greatly startles the personnel of Serco SkyCommand. After some communications with TPG and internal discussions, the Serco officially congratulate the Group on their accomplishment, much to the Group's collective relief. The probe itself proves quite serviceable, its tiny gravitic pulse engine (a diminutive homage to the great Itani designs on which it was based) propels it out of orbit and even as far as the next planet. Successfully recovered after impact in the ocean, the probe is hailed as bringing in a new era of Neutral space exploration. After recovering their probe, TPG goes on tour, passing through the Neutral towns and cities in search of additional funding for a manned mission.

AD3252, Terra II

The last two hundred years have been marked with considerable technological advancements in the Neutral Territories. Since their first faltering steps into space, TPG has grown and expanded into a respected spacecraft manufacturing corporation. Their light, relatively inexpensive craft allow the Neutrals to experiment with a space station in orbit of a planet near Terra II. Experiments are conducted in long-term space habitats, yielding discoveries in artificial gravity and other areas. A self-contained biosphere is built on the station, allowing experiments in space-based farming. Best known of all, TPG holds yearly exploration contests among its ship customers. Contestants strive to return with the most useful and interesting data from distant locales, all of which is assembled and judged at the end of the year. Although there are not many individuals who choose to become professional explorers, the few that do are awarded fame, fortune, and corporate sponsorship. The lives of explorers are difficult, however. They often vanish alone into the stars for years at time, perhaps never to return at all. Despite the perils, these "single hander" explorers capture the imagination of their people, and expand the Neutral consciousness of the universe around them.

AD3419, Terra II

Life has gone relatively well for the Neutrals. The Serco are no longer communicative, and have made it clear that they consider the neutrals’ culture to be inferior. Serco borders have effectively closed, but there is no open hostility. The behaviour of the Serco is worrisome to a few Neutral leaders, but the gaze of the population is ever skyward. Exploration has broadened the knowledge of their people to a great extent. A new mineral is discovered in the depths of an asteroid belt, many jumps from Terra II. Named Xithricite, it allows the Neutrals to develop metal alloys with incredible physical characteristics. A mining station is constructed in the centre the asteroid field, in order to efficiently harvest the green Xi veins. Over time, this station is added to in a haphazard fashion, eventually resulting a vast complex of interwoven stations, each constructed by a different group for varying purposes. This patchwork quilt of xi-rite steel provides a living shelter for thousands of miners and their families, and becomes the home base of the neutrals in space.
The exploration project also fares well, with much that is strange and new coming to the attention of the neutral peoples. Around this period, a navigational error is made by a neutral explorer charged with mapping systems. This minor error leaves a wormhole area off of neutral charts for nearly a millennia, and likely leads to the long-standing lack of contact between the neutrals and Itani.

AD3543, Terra II

The Serco have advanced, but many of the tenets of their culture have remained unchanged over the last few hundred years. The military still retains control, and this fact is considered a great source of national pride. The original military coup is considered a great moment in Serco history. The current Triumvirate determines rulings based on interpretation of the recorded long-term wishes of the first Triumvirate. The power, structure, and authority of the Serco people is considered, by them, to be their greatest legacy. It is a nationally held belief that their nation will survive for a thousand generations. Nationalism to the point of arrogance is taught in the schools and upheld by the leaders.
Technologically, while some breakthroughs have been made in computer structure and organic computer design, the Serco have not progressed as swiftly as one might have expected. Given their efficient government and allocation of funding and brilliant researchers, great things might have been achieved. Alas, their culture became so militarily indoctrinated that the more creative and imaginative aspects of their children were often discouraged. Obedience, honour, and skill were the valued assets of the day. All major celebrities within Serco culture were either their leaders or skilled soldiers who gained fame from prowess in the National Games. These Games had grown from the contests and demonstrations of skill of prior generations into the grand-scale events which now entirely occupied the public's attention. Winners of these games were held up as role models for the next generation, and children were encouraged to compete and find their place within the Hall of Warriors.
A number of areas of Serco research basically stagnated within the last few hundred years, most notably their space research division. The Serco have grown to believe themselves unassailable, and this sense of pervasive military arrogance has infused most of their research programs. Their spacecraft have seen many enhancements and design modifications since the original Nighthawks were launched against the Itani, however their basic premise is unchanged. The small fighter remains practically the only ship in service with the Serco. Little need is seen for larger or longer range craft, since the only practical purpose of the Serco Sky Command is to monitor the now-frequent comings and goings of the Neutral Territories ships. The Serco do not gaze skyward. They have little interest in expansion or exploration; their culture only looks inward to their Games and competitions.
The youth of the Serco of this period are clearly products of their culture. Overly proud and arrogant, they begin to go out of their way to taunt the "lower" people of the Neutral Territories. Scions of a militaristic society, they do not comprehend the Neutrals precepts of pacifism. To them the Neutrals seemed merely weak and foolish, a reminder of the original frailty of their species. Filled with a mixture of disgust and boredom, the young Serco harass outlying Neutral homes and peoples, often going so far as to burn fields or assault those unlucky enough to be wandering alone. These events do not escape the attention of the worried Neutral leaders, who have little luck in getting the Serco government to discipline their errant youth.

AD3609, Terra II

Serco-Neutral relations have gone only downhill. Since the original harassment issues sprang up, the youth have grown to adulthood and brought about full-fledged persecution. Indeed, now new generations carry on the traditions of their parents and grandparents, torturing Neutral people for their amusement. Whole villages are destroyed by laughing Serco and their fearsome "pet" creatures. Most of the Neutrals put up little resistance, fleeing before their oppressors. However, even had they fought, they would have stood little chance against the heavily augmented, militarily enhanced Serco and their frightening creatures. An all-cities meeting is called, including every mayor of every town, to discuss the problem. Refugees of Serco entertainment wait outside the meeting building, hoping that some solution will be forthcoming to alleviate their misery. Within, many options are debated and much information is shared. There has been no luck in contacting the Serco government for help; many of the better-known persecutors are even members of the government. Officially, the Serco Nation chooses to believe that the Neutral Territories do not exist, therefore how can they be oppressed? A few among the Neutrals even propose fighting back, but cooler heads remind them of the immensely powerful war machine with which they share the planet. Eventually, it is concluded that they have little option but to leave Terra II and search for a new home, perhaps surviving in space in the meantime. Their deep space mining and farming stations have proven the idea feasible, but it will take a great deal of time to prepare, time that their people will spend suffering under the heel of the Serco.

AD3692, Terra II

Preparations have been made, and the Neutrals begin to leave Terra II en masse. Their population is not large, not nearly the scale of the Serco Nation or the Itani at their height, but the undertaking is still quite massive. Its execution requires the Neutrals to form a somewhat more cohesive government, mostly composed of a Senate populated with the former town mayors, along with representatives of the major corporations. Most important of these corporations is TPG Corp, now the large and powerful manufacturer of spacecraft. This new, more organized conglomeration of settlers and corporations is named the Union of Independent Territories. The UIT is born.
The people are understandably bitter about abandoning their towns, homes, and lives. While their imaginations may be captivated by the ever-present unknowns of space, most of them were happy living in their small towns and villages, with little desire to brave the starlit voids themselves. Generations upon generations have lived in those towns, dating back to the early domes of earth colonization. However, the people are happy to be free of the ever-present fright of the marauding Serco, and many look forward to the prospect of starting a new home on a distant planet of their own. It is not widely publicized that no such suitable planet has been found, even after the considerable exploration of the last few hundred years. For the moment, the UIT government and corporations concentrate on expanding their network of stations and rocky outposts to meet the needs of their population.
As a final commentary on the perspective of the Serco as the only inhabitants of Terra II, they decide to rename the planet “Serco Prime” in honour of their nation. The UIT sees this as added reason to vacate the planet as soon as possible.

AD3827, Serco Prime and Independent Territories

The Neutrals and their newly formed Union have abandoned Serco Prime (Terra II) and the Sol II system entirely, the last of their ships vanishing through the nearer of the two wormholes about fifty years earlier. The Serco let them go with little trouble and a feeling of "good riddance". The UIT have adapted well to life entirely in space, both logistically and culturally. The elders still lament for skies and seas, but the space-born generations consider such things unnecessary markers of a bygone era. Mechanized environment suits, adapted from the ancient farming and war technology of the Itani, are widely employed to allow the frail humans to easily repair and expand their stations. The Serco remain unchanged. Ever focused inward, their culture stagnates even further. That is, until they detect unknown ships entering from the more distant of the two wormhole areas.


* * *

AD3827

The capture of the Itani research vessel sends shockwaves through Serco High Command. While a few ancient Serco records did mention the possibility that some Itani might have escaped the massacre of 2661, this theory had long since been given up as folly. Indeed, the captured Itani had a hard time convincing their Serco inquisitors that they were speaking the truth. The Triumvirate called a war council to discuss the matter. Three major possibilities were put forth. The first, that their enemy of old had indeed escaped to some distant world and were now beginning their return. The strange configuration of the Itani ship, with no visible controls or connection to the pilot, lent credence to this theory. The second possibility was that this was some strange plot of the Neutrals, perhaps to take revenge for being driven from their homes. The Neutrals were not perceived as a threat, but their many advances in space technology had not escaped Serco notice. Thirdly, that perhaps this was an encounter of a wholly separate nature, a completely new race or species. Perhaps this species sought to lull the Serco into merely viewing this as a minor infraction by a vanquished enemy.
The Itani prisoners, in the meantime, did their best to convince the Serco of the good intentions of the Itani people. Viewed largely with suspicion by the Serco, they made little headway. At best they were seen as the spies of an unknown power, at worst, the van of an approaching armada. Either way, the new potential threat worried the Serco military commanders, prompting them to generate short-term plans for the possibility of interstellar war. A massive propaganda campaign was launched in the Serco cities, painting frightening visions of alien invaders from the skies, and calling for all Serco peoples to help ready their world for battle. A call was put out for volunteers for the newly revitalized SkyCommand and Pilot programs. Work began on modifying the venerable Nighthawk fighters for much longer range, so that a heavily armed reconnaissance group might investigate the closest of the purportedly Itani planets. A watch was set on the further wormhole area and the Itani explorers continued to be detained and closely monitored. For their message of peace to be best understood, the Itani remained docile and made no attempt to escape, hoping that diplomacy might win through after further contact between the governments.
Noting the disappearance of their exploration team, the Itani became concerned. Further missions to monitor the Serco system were suspended, pending the return of the missing team. Within the monastic hierarchy, the next course of action was widely debated. Should a rescue team be sent to discover what happened? If the Serco had indeed captured the explorers, how would they be perceived? Although information on the Serco was incomplete, a picture had begun to emerge of an arrogant, warlike nation, with few interests outside of its own cultural pursuits. If the explorers were perceived as a threat, an additional rescue team might only compound that flawed perspective. If the Serco were alerted and suspicious, it would be impossible to make the wormhole jump into their system unnoticed. Thus it was decided, with some misgivings and concern for their missing comrades, that no rescue team would be sent. A watch would be placed on the near side of the wormhole area, the Itani prepared to wait and hope for the best.
After a week of frantic work, thirty Nighthawk fighters, newly adapted for long range and loaded out to full combat capacity, went into operational readiness. The Itani prisoners gave detailed information on how to reach Eo, the nearest Itani planet. The explorers were hopeful that they might be escorted home by this small Serco fleet, but were rebuffed and placed back under lock and key. As the sun set over the ancient remnants of the Itani home on Terra II, the Nighthawks launched from their bays and sped towards the second wormhole area.

* * *



The Serco fighters flocked through the wormholes, their multitude of jump signatures noted from a distance by the alert Itani recon ship. The Itani waited for them to do their post-jump regroup, to get a thorough count and inspection of the approaching force, then fled before them towards Eo. Easily outdistancing the antiquated Nighthawks, the recon vessel reported the news to the Itani networks several hours before the Serco would arrive. The monastic order wrestled with the problem. There were too many ships approaching for a simple diplomatic contact, but too few for a serious planetary attack. Scans of the ships had not noted any high-yield or organic warheads. By their antiquated reactor design, it was unlikely that the ships even had enough fuel for more than a brief trip to Eo and back, with no excess for the burns required of space combat. Thus, they concluded, this was probably just an investigative and diplomatic mission with considerable defensive capabilities. Despite this conclusion, many worried over the lack of an Itani defensive network. There were a number of monks who trained in the energy-based flight system, but the Itani had no warships and few weapons of any kind. During the last thousand years of peace, there had been little need for such things. Eventually Eilon, the Abbot of the temple on Eo, put forth his thoughts. "I will go", he said, "and meet the Serco in my own transport, that we might confer and deliver our message of peace, without bringing them too close to our planet". Much dissent sprang up against this proposal, no Itani wished to risk such a beloved and well-respected leader in an endeavour with so questionable an outcome. The old monk would not be gainsaid, however, and the Abbot of Itan remained silent. They knew that their representative must be sufficient to honour and hopefully placate the fast-approaching Serco, and few could match Eilon in matters of negotiation or diplomacy. The abbot boarded his transport, accompanied by a small crew, and lifted off, destined for the wormhole region from which the Serco would soon emerge.
The Serco fighters made the final jump into the Eo system, and found the Abbot waiting for them. At over three hundred meters long, the Abbot's personal transport vessel was not a small ship. Sculpted with a flowing natural design and decorated with the black and gold patterns native to Eo, it visually projected the power and authority of the planet's leader. Maintaining position only a few hundred meters from the Serco's wormhole exit points, the Nighthawks were quite startled to be met by the large ship. The Serco had never encountered a ship of that scale, even the largest Neutral transports were still relatively small. As the flustered Serco broke formation and eventually regrouped around the Abbot's ship, the Abbot transmitted his welcome message to his "long lost brethren".

* * *



The communications systems of both the Serco and Itani had advanced in different directions over the past millennium. Both had elected to resort to an ancient analogue radio method, that they might be sure of reaching the other side. This also allowed the people of the planet Eo to tune in to the discussions, albeit somewhat delayed by the distance to the wormhole area. The language of both sides had also changed, although not so dramatically that communication was difficult. The Itani had adopted a terse, clipped, precise mode of speech, with a large number of new words that referred to concepts specific to their studious and martial culture. Usually moderate in tone, they enjoyed discussion, but preferred to reach a conclusion (or agreement to disagree) swiftly and succinctly. Negotiation ability was highly prized, and measured by the speed with which one might cut through peripheral matters to reach the core issue that effected both parties. The competitive nature of the Serco showed in their aggressive mode of speech. Filled with confidence, their overriding interest in bending the conversation to their will. Every discussion among the Serco was a battle, with face and caste won or lost depending on the perceived outcome.
And so the discussions began. Eilon welcomed the Serco as guests and ancient family. "Too long has it been since our societies have met, I greet you on behalf of the Itani people", he said. "We are a peaceful folk, and desire only to communicate and share with other cultures to the benefit of all". It was some minutes before a response was forthcoming from the Serco, their matte black ships silently holding position around the transport vessel. Eventually a voice responded, "You have invaded the sovereign dominion of the Serco. Your spies have been captured and your invasion plot exposed. Now you sue for peace? Be thankful we permit you to speak at all". This first exchange set the tone for the rest of the discussion. The Abbot tried time and again to convince the Serco of the Itani's peaceful intentions. The Serco interpreted the lack of aggressive negotiating technique as cowardice, and became even more belligerent and openly contemptuous of the Itani diplomat. After several hours of fruitless argument, the exasperated Abbot informed the Serco that, if they wished it, no further attempts at contact or exploration would be made by the Itani. However, they would appreciate the return of the pilots from the captured exploratory mission. The Serco representative then made a haughty retort, stating that not only would the Itani never see their pilots again ("Enemy spies"), but that they had "begun an event that the Serco would surely finish". At this veiled threat the Abbot simply sighed, thanked the Serco for their time, and disclosed that he would be unable to continue negotiation, but that he hoped they might resume discussion at some point in the future. The transport ship turned about and began its trip back to Eo. Many now believe that this was a calculated attempt by Eilon to shake up the Serco and alleviate the deadlock in negotiations. Others simply believe that the Abbot's impatience and irritation with the belligerent Serco got the better of him. Either way, the outcome was likely not what he desired. The Serco became infuriated by his attempt to leave, calling it an insult that he should attempt to leave the company of his betters without asking permission. When he failed to respond, the Serco perused, firing warning shots across the bow of the transport vessel. It is unclear whether a few of the shots were too close, or if the Serco deliberately fired upon the Abbot's ship, but within a few moments the transport had sustained heavy damage and was calling Eo for help.
The population of Eo listened in stunned silence to the first shots striking the hull of their leader's spacecraft. Even as the echoes of the transport's mayday call faded in the temple, several monks were boarding recreational craft, determined to aid their embattled brother. The light ships were only intended for space-acrobatics demonstrations, and had no offensive weapons of any kind, but the monks hoped they might at least draw off some of the attackers, perhaps even driving off the Serco by physically ramming them. The news of the monks’ launch was added to the news broadcast, prompting many of Eo's citizens and spacecraft owners to decide that they too should help their much-beloved leader. Within a few minutes, hundreds of craft were lifting off of pads around Eo and following the monks into space.
The Abbot himself had not been idle. He, like many academics, possessed an energy focus, largely as a teaching aid for rendering geometric concepts. Now, however, he employed it as a shield for his transport. The Serco noticed this unusual field surrounding the ship when one of their fighters collided with it, destroying the Nighthawk and killing the pilot. The angry Serco leader then ordered his squadron to destroy the transport as an example to those who would attack the Serco nation. Concentrating all fire on the large ship, the Serco were baffled by their inability to injure the ship or penetrate its surrounding field. For several minutes this went on, the fighters bombarding the transport with the full extent of their arsenal, to no avail. However, this defence did come at a cost. Very few Itani monks could have even formed a field large enough to encompass the entire transport ship, let alone hold it up under constant attack. The Abbot of Eo, first of his order, and still sprightly at age three hundred and eighty seven, was no mere monk. Even the Abbot of Itan might have been hard pressed to match Eilon's mastery of internal power. Despite his strength, maintaining the field was an incredible drain, and one that could last but a short time. Although his crew and entourage begged him to board one of the small escape pods, he refused. He knew that the Serco might be likely to fire upon any jettisoning pods, and he was unable to break connection with the energy focus without risking their destruction. So it was that with a series of terse commands he ordered everyone to the transport's forward cargo hold, one of the strongest areas of the ship, where they would close all the emergency pressure hatches and hope for rescue. He himself maintained contact with the Focus on the bridge, straining under the load of the shield, now beginning to buckle, giving hope to the Serco that perhaps their quarry was not so indestructible.
Even at top speed the monks couldn't hope to reach the transport in less than fifteen minutes. When the final transmission was received from Eilon's ship, detailing how he was single-handedly holding off twenty nine Serco warships with his energy focus, a great cheer went up from the makeshift rescue fleet. Spacecraft of all shapes and sizes had joined in, from pleasure craft to hundred-year-old battered mining vessels. All converged on the distant transport at maximum speed, still unnoticed by the Serco.
The Serco were intent on their perceived enemy. Volley after volley of pulse weaponry slammed into the faint, translucent field. After five minutes the shield had begun to oscillate and distort, sometimes uncovering areas of the transport. Within ten minutes of the initial attack, it was evident that the field would not last much longer. At eleven minutes, thirty-seven seconds, the Abbot of Eo expired, his last effort an explosion of energy that briefly expanded the shield to twice its size, damaging and destroying several of the harrying Nighthawks. With the final defence now fallen, the Serco wasted little time in eviscerating the remains of the noble vessel, leaving a cloud of burning debris expanding from the few intact sections of the ship. Congratulating themselves on a battle well fought, the Serco began to take stock of their situation, picking up their casualties and preparing to salvage parts of the transport for further study. It was then that they noticed the approaching armada.
During this period, due to the relatively stagnated Serco space program and antiquated ship design, it is believed that the Nighthawks had little in the way of long-range scanning devices. The Serco had never explored, nor had they given a great deal of thought to space combat beyond defence of their own atmosphere. During the first Serco-Itani war, the Nighthawks were guided by land-based scanning arrays, relieving the ships from the necessary complexities of onboard long-range scanners. Thus, it is believed that the Serco first became aware of the makeshift Itani armada when it was close enough to be visible to the naked eye. The monks were the closest, in their small, light aerobatic ships. But it was the inimitable mass of ships behind the monks that would truly have drawn the eye. Finally numbering over four thousand individual spacecraft, the vast cloud would truly have made an impressive sight. Among them, a pair of Divinian heavy transports, each over six thousand meters in length, which had left their positions orbiting Eo's moon to join the rescue effort. Together, their mass alone likely blotted out the sun, a pair of menacing goliaths of a scale never imagined by the Serco, surrounded by a cloud of ships so numerous that they filled half the sky. This vision proved too much for the Serco, who turned and fled for the wormhole.
The Itani did not pursue. They knew how fortunate they were that the Serco had retreated before their toothless wolfpack. The bow section of the Abbot's transport was recovered largely intact, with all members of the Abbot's crew still alive. Eilon's body was also recovered and brought back to Eo for memorial. The Abbot of Itan, deeply shaken by the turn of events, declared a day of mourning and remembrance. A rumble of anger was brewing in the Order. The Itani would never be the same.

* * *



The Serco returned home, informing their commanders of the strange altercation with the Itani. The Triumvirate was understanding of their representative's actions. Some in the high command were not pleased to discover they had gained a new and unknown enemy. The Triumvirate, however, maintained the hard line of "Itani Spies" and "Invasion", and considered their actions justified. Serco Prime buzzed with activity. Rumour of war brought great excitement to the militarily-driven culture. The reports of the Itani spacecraft were disquieting to the high command, however, and they had their engineers embark on the design of a fully modern interstellar armada. After the strange battle near the Itani planet, they expected some sort of retaliation, and began to defensively arrange what forces they had.
The communications networks crackled between Itan, Eo, and Divinia. The monks of Eo were distraught over the loss of Eilon and the aggression of the Serco. Within the monastic order on all three planets there began a loud clamour for vengeance. This highly vocal minority was sudden in its appearance and distressing to the monastic leaders. The Abbot of Itan reminded the monks of the pacifistic teachings of their founder, asking that they recall the horrible folly of war that their ancestors had brought upon themselves, leading to the exodus from Terra II. At this gentle chiding, however, the clamour only became louder. Suddenly there was a scattered lot of respected monks, all over the Itani nation, calling for a fleet to be outfitted with weaponry, that the Itani might rescue forcibly their imprisoned pilots. This suggestion was not abhorrent to many, but it went against the wishes of the monastic elders, who at all costs clung to their peaceful beliefs. After a week of unusually heated argument within the Order, several hundred monks abruptly announced their secession from the Monastic Order of Eo. Such an event was unheard of, and shook the Order to its core. In a thousand years of peaceful study, no monk had ever abandoned the Order. Now, suddenly, over three hundred did exactly that and vanished from all knowledge.
Days of turmoil followed for the Itani. The Abbots of Divinia and Itan, along with the newly accepted Abbot of Eo, met together to discuss the upheaval. There was no question that the secession had been well organized and executed. Upon further study of the profiles of the monks who had left, a pattern slowly began to emerge. The monks had all known one another, had often worked closely together, and came from families who usually lived in the same communities. Brothers and sisters were sent out to question these families, but they returned only with word of abandoned villages. The secessionists and their families, perhaps over a thousand individuals, had disappeared without a trace. The scale of this mysterious conspiracy amazed the Itani. But where had they all gone? And why?
Twenty days after the Serco had destroyed Eilon's cruiser, shipping traffic began to report sightings of unusual craft making jumps from the direction of Divinia. Flat black and free of insignia or planetary colour scheme, the ships were clearly Itani, but outfitted strangely and heading at high speed through the systems towards Eo. As they passed Itan they were scanned and shown to be carrying pulse and warhead-based weaponry. This news stunned the Itani leaders, but by the time vessels were scrambled to follow the unusual ships, they had left the sector and proved difficult to locate. In the thousand-year history since the settling of Itan, no serious outbreaks of violence or civic disruption had ever occurred. The Monastic leaders did not seriously believe they might attack an Itani world, but made nervous by recent events, several ships were launched from Eo to watch the wormhole area that led to Itan.
Seventeen matte black ships jumped into the Eo system. Clearly a group of small freighters and performance-built pleasure craft, all retrofitted from combat, the group quickly blew past the waiting sentries and headed for the other wormhole area at maximum speed. As they passed Eo, they broadcast this message: "We are the Order of Akan, descendents of those who remember that evil twisting of technology and nature that yielded the abomination who are the Serco. Mellowed by our years of peace, we have been recently reminded of the cost of our freedom. We will not stand by and allow the arrogant demons of mechanization to destroy that which we hold dear. We will return your pilots to you, though it may cost us our lives". Without a word more, the ships vanished from the sector, speeding to their inevitable collision with the Serco.
* * *



The obsidian fleet flashed into the Sol II system, only to find a pair of Nighthawk sentries lying in wait. The retrofitted Itani fighters made short work of the beleaguered, outclassed Serco, a thousand years of ship development proving its worth in a few minutes. While the Itani had ceased all weapon development after the first Serco-Itani war, the Order of Akan had apparently at least maintained some database of information on weapons design and manufacturing. Overall, the weaponry of the Serco was more advanced, but their ships were slow and far less manoeuvrable than the state-of-the-art Itani craft. Additionally, the Itani fighters contained two people, one responsible for piloting the ships, while another worked an Energy Focus to defend them. Although the abilities of the focus depended entirely on the abilities of the monk, the spacecraft were small and the shield made a big difference in the unlikely event of a Serco successfully hitting them.
After several short skirmishes, the Order of Akan closed on Serco Prime, heading for the orbiting Serco station, the extraterrestrial wing of Serco SkyCommand. As they approached, they scanned the station and noted three life forms who did not possess any of the standard Serco implants. The defending Serco threw their worst, launching all their remaining space craft and bringing a pair of newly constructed turrets to bear on their enemy. A battle blazed in the skies of Serco Prime for the next two hours, the first large interstellar conflict in the known history of mankind. Both sides took considerable casualties, but the Serco fared the worst by far. Finally, their weapons depleted and their pilots dead, they prepared for the inevitable boarding by the seven remaining Itani vessels. Aware of the location of their pilots, the Itani brought their freighter alongside the station, choosing to burn directly through the hull of the prison section. With the trio of bewildered but thankful pilots safely on the freighter, the Itani retreated to an orbit a few hundred miles higher than the station, and launched two final parting gifts. A brace of small, 20-kiloton nuclear weapons raced to meet the Serco. The first struck the station, disintegrating the light orbital platform and the four hundred people onboard. The second penetrated the atmosphere and detonated a few hundred meters above SkyCommand, reducing it to shattered rubble and making a radioactive wasteland of the immediate area. Approximately ten thousand people were employed by SkyCommand at that time.
Without a word of transmission, the tiny armada vanished into the space from whence they came.

* * *



The three Itani pilots returned home to Eo with burdensome tidings. Arriving in a small shuttle given them by the Order of Akan, they had little to tell of their rescuers, but much to report on their captors. The midnight fleet had vanished immediately after launching their shuttle, and had not returned through the wormholes to Divinia (which were now closely monitored). News of Itani victory over the Serco was met with both horror and jubilation. Everyone was delighted with the return of the pilots. Many were happy to have decidedly defeated the Serco in an interstellar battle, and in some measure believed that justice had been served for the murder of Eilon. Most were aghast at the use of nuclear weaponry and the estimated casualties from the SkyCommand attack. Few, however, grimly recognized the ultimate truth of the attack. The most arrogant of peoples had received a bloody nose and a bruised ego. A nation so militaristically cantered, even if technologically stagnant, would never forgive such a transgression. They would be coming. War with the Serco had begun.
For the moment, however, the attention of the Monastic Order of Eo was focused inward. Studies of the mysterious "Order of Akan" had begun to bear fruit. Among the more incredible aspects of the Order's appearance was it's sudden and impressive use of weaponry. No weapons of those types had been manufactured in a millennium, there were few records of their construction even known to exist. It was doubtful that the splinter group had created all their weapons, including at least two thermonuclear devices, in only a week’s time. Not impossible, but still improbable. The footage of the black fleet revealed considerable thought put into their design and modification; this had been no one-week retrofit. If the ships had been in development for longer, what did this imply? Perhaps the Order of Akan had been preparing for war for some time? War with whom? They had shown no signs of aggression towards the Itani.
Then another subtle fact appeared. Of the initial groundswell of support for exploration of the Sol II sector and subsequent possible contact with the Serco, ninety percent of the supportive messages had come from now-defected members of the splinter group. Even their selection of the name "The Order of Akan" was itself unusual. Why name yourselves after a character so vilified in modern Itani history that his very name is spoken with distaste? Eventually a theory emerged. A small core of people onboard the original Ark had sworn vengeance against the Serco, even as they prepared to abandon their planet. Perhaps a few among them were former henchmen of the fallen Akan, and wished that his legacy continue. After the settling of Itan, this group lived on in secret, teaching separate histories and building exclusive communities. Hundreds of years of peace no doubt calmed their desire for vengeance, and for a time their oaths slept. Until, a catalyzing event occurred that spurred the group to suddenly reassert itself and push for new Itani-Serco contact. The nature of this event, as well as many aspects of this theory, were pure conjecture. Still, enough of the conjecture rang true to cause widespread discussion. What motivated the strange Order of Akan, where had they gone, and when would they return?

After the news of the nuclear attack on Serco SkyCommand, a small number of respected Itani monks began recommending the development of defensive weaponry. This did not sit well with many officials of the Order of Eo, calling it an abandonment of the pacifistic teachings for which they stand. "Would you have us become destructive monsters, like the so-called Order of Akan?" they asked. After a heated discussion that followed, it was eventually decided that time would be put into the necessary research, but that no such weaponry would be constructed until "the need is demonstrated." A few muttered that the need would not be fully demonstrated until the Serco rained death upon their heads, and cast worried looks at the sky.

* * *


AD3830, Serco Prime

If the Serco had been a culturally and technologically stagnant people before, they are now a raging torrent of innovation. The Order of Akan's attacks utterly polarized the population into a common thirst for conquest and revenge. Massive resources are directed towards the design and construction of a new high-tech armada, built for no other purpose than to destroy the Itani. Nighthawks are greatly improved with better manoeuvrability and weapons. Their range can not be significantly enhanced with the limitations of existing technology, so instead the Serco build massive Carrier ships to take them to battle. Planetary bombardment ships, fleet-protection Destroyers, and troop carriers all make the way from the drawing board to the orbit of Serco Prime. The military as a whole undergoes a great reassessment of strategy, rethinking their ancient land-war tactics. Favour is found with small teams of enhanced, smarter Guises, compact enough for interstellar transport and numerous enough to provide a substantial ground force. The new Guises are controlled by an orbiting capital ship. Guise-like artificially controlled fighters are researched, but prove too unstable for short-term combat use. Initial testing of the ground forces goes well, and the Serco people remain stalwart in their call for vengeance.
In the meantime, the Itani continue to argue about the philosophical ramifications of building a military. Thus, little actual building takes place. They do manage to revive their aged weapons technology, and improve on it to some degree, bringing it up to date. Advancements are made in energy studies, monks can now easily fly a ship and control an Energy Focus at the same time. Designers conceptualize next-generation ships featuring modular weapons attachments, but no actual weapons are constructed.

AD3844, Eo

On the day of the eighteenth anniversary of the attack on Serco Prime, a fleet of forty-four Serco capital ships make the jump to the adjacent system, on their way to Itani territory. The Itani sentries see them and provide a few hours warning to Eo. The Order is shaken by this news, many lamenting their foolish choice to avoid weapons construction. An evacuation of Eo’s population begins. The planet being the most recently settled of the Itani worlds, and the most lightly populated, the evacuation is managed with time to spare. A diplomatic envoy is dispatched to the wormhole area, in a last hope of negotiating with the incoming Serco armada. Negotiation is not considered likely, however, so the envoy also carries a number of highly trained monks to power the energy focus, along with a high yield thermonuclear device as a final option.
As the massive Serco invasion force begins its final jump into Eo’s system, the envoy begins broadcasting requests for negotiation. The Serco fleet silently forms in front of the envoy, unresponsive to communications. Eventually, the envoy states that the attack on the Serco people was perpetrated by little-known Itani splinter group, and that the Itani people have no interest in war with the Serco. The sneering Serco commander finally responds, “Of course you have no interest in war, now that you read your demise in our presence”. Immediately after, the Serco open fire on the envoy. The Itani diplomatic vessel flees before the pursuing armada, the monks on board hard-pressed to maintain the shield against so great an onslaught. The Itani decide to release their bomb, dropping it behind them in the path of the fleet. It detonates with the sudden brilliance of a new star, taking out several capital ships, including the flagship of the Serco commander. However, the rest of the fleet was spread over too great an area to have received much collective damage. The diplomatic vessel manages to escape in the ensuing confusion, but the loss of their commander has only strengthened the will of the invaders.
In relatively short order the Serco arrive at Eo and begin bombardment. The Guises are landed and start their assaults on the cities, which seem oddly silent and lightly defended. Most of the major cities are destroyed during this rampage, but few living Itani are found, let alone killed. The Serco are perplexed, but soon begin to make pronouncements of occupying the planet “on behalf of the Serco People, whose vengeance will not be soon forgotten”. A few thousand Itani are found and killed, on various parts of the planet, those who were unable to evacuate or chose to stay behind. The sparseness of the population only further angers the Serco, who now perceive that the Itani have retreated before them. They have just begun scanning for additional wormhole areas in the sector, to track down the remaining Itani planets, when the Order of Akan abruptly arrives on the scene.
A massive battle rages above the skies of Eo for the next six hours. The Order has made considerable achievements in their defensive shielding, which proves more than a match for the improved Serco weaponry. Despite this fact, the Akanese are severely outnumbered. The day might still have gone badly, if not for the sudden appearance of a large number of fighters from Itan, hurriedly retrofitted with prototype weaponry. Both sides take heavy casualties, until the tide is finally turned with the destruction of the Guise control ship. Perceiving that their hopes for occupation have been dashed, the Serco retreat, taking their twelve remaining capital ships and vanishing through the wormhole towards their home.
The Itani celebrate their hard-won victory. Praised for their prompt arrival, the Order of Akan tersely states that they were simply doing their duty. Not long after, the black fleet vanishes once more.

AD3845, Eo

The Itani success in the battle of Eo came at great cost. Although the casualties were far fewer than they might have been, a great many had still died, and the surface of the planet was in ruins. With little left of their cities, the refugees returned to the sad task of rebuilding. This put a considerable economic burden on the planets of Divinia and Itan, but they were up to the task. "Eo must be rebuilt," they said "more beautiful than ever." The residents got to work, and were happy to be swiftly recreating their homes. However, this did little to salve their anger at the Serco.
The Order of Eo had made no statements regarding their response to the Serco attack, and continued to weather the heated discussions within their ranks. Many wished to build a great armada, and attack the Serco, wipe out all their ability to make war, and put a permanent military watch on their nation. While this might have succeeded, it was a tenuous chance at best. The Itani knew nothing of the significant defensive measures the Serco had undertaken since SkyCommand had been obliterated. Such an assault would likely have been long and brutal, and probably achieved little aside from the decimation and demoralization of both cultures.
As it was, the suggestions of aggression were roundly rejected the monastic leadership. This caused unusually venomous and heated debate within the hierarchy, and placing a great weight and sadness on the countenance of the Abbot of Itan, to whom most of the Order looked for guidance. He agreed that, from what was known, peaceful negotiation with the Serco was unlikely, although it should be explored at every opportunity. He could not bear to consider aggression against the Serco, and in so doing, irreparably violate the Order's deeply held philosophy. He would, however, mandate the construction of a great military fleet, to be staffed and governed from within the Order, and to protect the Itani people from aggression. The posture of this fleet would be strictly defensive. It would be forbidden to travel beyond the systems claimed by the Itani. It would make no assaults on civilian populations or bombardments of planets inhabited by civilians. This military wing of the Order would be known as the Itani Defensive Corps.
Most of the Order applauded this solution, and immediately set about the organization and construction of this defensive corps. Some were dissatisfied, however, and demanded a more aggressive stance against the Serco. When news of the agreement was broadcast, reaction was similar. On Itan and Divinia, most found the defensive posture acceptable. On Eo, refugees bitterly asked if the Serco will be made to answer at all for their pitiless attack on a peaceable and wholly civilian population. No satisfactory answer was forthcoming.
About a year after the Battle of Eo, the Order of Akan abruptly passed through the Itani sectors, broadcasting a message. "Join with us, brothers and sisters", their repeating message exclaimed, "We fight to avenge our grievous hurts at the hands of the Serco". The message went on to further debase the Serco as "murderers without conscience" and "corruptors of nature". After several passes through the systems, the propaganda fleet was ordered to leave, and swiftly obeyed. Many had listened, however, and several thousand people, including refugees and disillusioned monks from Eo, followed the ships as they left. No attempts were made to discover their destination, and the Abbot of Itan permitted them to leave without rancour or judgment.

AD3912

Many skirmishes have occurred since the battle Eo. All attempts at peaceful resolution with the Serco have been met with rebuke and retaliation. Analysis of the Serco response implies they feel insulted by the offers of terms, despite many of the terms being greatly favourable to their people. They seem to despise everything Itani, no offers of technology or strategic area interest them. Explanations of the different Orders mean little to them, as they espouse a belief that all Itani are a disease in need of cleansing. They will only accept total surrender, and even then they will guarantee nothing.
The great fleet of the Itani is very successful, defending against incursion after incursion of Serco attackers. The constant skirmishes become nearly a way of life for the two militaries. During this period, the lukewarm war becomes integrated as an accepted part of culture. The altercations are frequent, every few months, but few are injured. Both sides have erected devastating automated defence systems, and neither mount any large assaults. The Itani Defensive Corps are banned from such activity, and the Serco have made no attempts in recent memory.
The Union of Independent Territories (Neutrals) are peripherally aware of the war, although not entirely certain whom the Serco are fighting. UIT-Serco relations are still quite chilly, and for the most part the UIT avoid the Serco systems entirely. The Serco, for their part, have left the Union alone since their original exodus from Sol II.
The Order of Akan, despite their claims of a great campaign against the Serco, have not been heard from for some time.

AD3924

Exploration of the systems beyond Divinia leads to contact with the UIT. Surprisingly, the wormhole areas form something of a loop, connecting the Itani, UIT, and the Serco together. Itani-UIT relations become friendly, and within a few years the two nations are trading extensively. Historical descriptions of flight of the Union from Serco oppression give the Itani little hope for a peaceful resolution of their war. The UIT are happy to contribute their own technology to the effort, however, providing the Itani with many ingenious but often low-tech, solutions to problems. Among their contributions is their best Xithricite alloy. Light and incredibly strong, it becomes the new metal of choice for spaceship construction.
The UIT themselves have become even more loosely knit over the years, until the term "Nation" could scarcely be applied. The Senate dwindles in power, while the influence of the corporations only grows. By the time of Itani contact, they're almost completely a corporate-driven culture. Some sections are well guarded and crime free, under the auspices of the controlling corporation. Others are wild zones of rampant crime, where the right price can truly buy anything. All sorts of technology filters into these places, sold by shady merchants of questionable background: Serco biomechanical data, cybernetic implantation, weapons of disturbing and unusual design, all available to the highest bidder.
The representatives with whom the Itani interact were themselves of questionable origin. A disconnected league of corporations and powerful individuals control most of the UIT, but are often in competition with one another. Thus, the Itani found themselves flooded with requests by one group or another to purchase exclusive information on advanced technology. The Itani were more interested in sharing their knowledge with any who wished to learn, much to the annoyance of the individual UIT corporations. There were rumours even of small conflicts between forces of various groups and companies, vying with one another for Itani technology. The Energy Focus shield system particularly excited the UIT merchants and corporations, until they learned how many years of study and training were required to even begin to use such a device. After a few interactions, the Itani became somewhat wary of the strange Union, maintaining positive relations, but warning their populace about the potential dangers of visiting or trading there.

AD3932

Abruptly arriving from an unmapped system, a large fleet from the Order of Akan passes through the Itani systems, headed towards the Serco. Not answering any hails, the armada passes from system to system at high speed. The thirty-odd capital ships are finally halted by the combined might of the Itani Defence Corps, formed in a blockade at the Itani-Serco border (at this time, the last jump to Sol II). The Itani inform the Order of Akan that they will not willingly fire on their estranged family, but they will permit no large-scale aggression against the Serco. Hard words are exchanged, but the Itani remain firm. A tense hour-long standoff follows. Encrypted communications fly back and forth between the remote fleet. Suddenly and without a word, the Akanese fleet turns and return back from whence they came.

AD4012

The UIT are contacted by the Order of Akan. Asked to remain discreet in all their dealings, the Union begins much fruitful trade with the sect. All exchanges are made in sectors of nondescript space, the UIT are permitted no information on the Akanese home base. Veiled threats are suggested, should any attempt to discover its location. Despite the cloak-and-dagger, relations become quite friendly, the Akanese choosing to interact mostly with a few corporations and merchants with whom they have built trusting relationships.

AD4063

A massive Serco campaign begins, over two hundred capital ships and carriers making the jump across the well-established "border". The full power of the Itani military is brought to bear on the defence of the sector, along with the activation of all twenty asteroid-based defence cannon. Eighty Itani ships regroup near the defensive perimeter before wading into the fray. The Serco have greatly advanced their weapons technology, but are still hard pressed to break through the Itani focus fields or the xi-rite armour plating beneath. For twelve hours the battle rages, the firestorm leaving scars on the nearby planet and asteroid field that can still be seen to this day. After all twenty of the massive defence cannon are knocked out, the Itani clearly begin to lose ground. Rather than risk being completely wiped out, they begin a strategic retreat to the next sector, sending runners back to Eo and Itan for whatever reinforcements are available. Outnumbered nearly three to one by this point, the Itani are hard pressed, but they make the best use of their speed advantage, flying before the Serco, only to rally at the next tactically sound area. After making the jump to the next sector, they again regroup, hitting the Serco as they follow through the wormholes. The Serco take heavy casualties, both sides have lost thousands of people by this point, but they still press on.
After eighteen hours of strategic retreat and reassembly, the Itani are down to twenty two capital ships of varying types, and a hundred or so fighters. The Serco still wield nearly eighty capital ships, their carriers allowing them to swap out exhausted pilots in the middle of battle. The Itani have never developed carriers, their pilots usually returning to their home planet after a day's work, but no such luxuries can be taken here. Having been pushed back two systems from the border, the Itani are now only a single jump from Eo. Reinforcements have been few and far between, as most of the Itani military has already been expended. Knowing they are not far from the kill, the Serco begin to use their advantage of fighter numbers to harry any reinforcements who arrive. The Itani, battered but not yet beaten, begin the rally they know will be their last. Cap-ship crews prepare to overload their reactors and plunge their ships into the midst of their enemy.
Behind them, the light of Deneb glints off of a vast field of giant ice chunks. Aeron's Icefield (named for the explorer who found it, hundreds of years earlier) is the last physical obstacle before the wormhole-capable area that gives access to Eo's system. Through the icefield the embattled crews see a great chorus of wormholes begin to open, like a hundred glowing flowers. The Akanese Obsidian Armada, numbering nearly ninety capital ships, emerges to wild cheering from the remaining Itani. In their wake follows over two hundred civilian ships, cannibalized and retrofitted for combat. The Battle of Aeron's Icefield only lasted two hours, but it is warmly remembered in the hearts of the Itani people. The Akanese were the deciding factor in the turning the tide, but the courage of the civilians made up for any lack in their equipment or experience. The light, highly manoeuvrable Itani ships had an increased advantage once the battle began within the icefield proper. As many Serco fighters were destroyed by the ice as were destroyed by their enemies.
The Serco chose suddenly to break off their attack, despite having recently been reinforced by an additional forty capital ships. They passed out of the sector, returning to the adjacent system and remaining there en masse. The Itani chose to not pursue, instead focusing on their casualties and very bedraggled defence force. The Akanese remained for a few hours, before leaving as well. When thanked for their invaluable assistance, they responded simply: "Yes."
Over the next few days, weeks, months, and years, the area around Aeron's Icefield was heavily fortified. Large asteroids were brought through the wormhole to act as bases for defensive batteries. A hundred years later, the three Goliath Cannon (Alecto, Megaera and Tisiphone) were constructed and lent their considerable presence to the defence of the region. The Itani never reclaimed the two lost systems, which were eventually colonized and fortified by the Serco. These borders remain to this day.

AD4119

The Itani make significant improvements to their, weapons technology, yielding more efficient and more damaging fire. Capital ships can now deliver a withering fullisade of high-energy pulse flares. Additionally, a new Cruiser class is introduced, making the Heavy Cruiser the largest of the Itani cap ships at nearly two thousand meters. Both Heavy and Light Cruisers can carry and sustain a number of smaller craft for long-range support purposes.
Altercations with the Serco have dropped off considerably, since the offensive of 4063. The Itani continue their defensive focus, learning lessons from that greatest of space battles, and further refining and altering their designs and strategies to eliminate perceived flaws.

AD4172

After nearly a hundred years of complete silence on the Serco-Itani border, the Serco begin what was apparently a small offensive. Forty capital ships jump into the Itani buffer sector. The three ladies, the Goliath Cannon, roar to life for their first combat use since their construction. Spitting their particular form of death, a fifty meter long condensed cloud of excited antimatter particles surrounding a phased singularity, the passage of their "shells" visibly ripples any light (as well as, arguably, space and time). Massive swathes are cut in the enemy fleet with every shot. Within approximately two minutes, the Serco have been reduced to five ships. Another twenty ships jump in, only to immediately jump back out again, once the state of their comrades becomes apparent. At a total of seven minutes, thirty one seconds from start to finish, the incident is recorded as the Seven Minute Battle.

AD4203, Serco Prime

Sporadic clashes between the Serco and Itani continue for the next few years. Using their newfound spacecraft expertise, the Serco expand beyond the boundaries of Serco Prime, terraforming two new worlds in nearby sectors. This conglomeration of planets becomes known as the Serco Dominion. Culturally, the Serco have mellowed to some degree, their trademark arrogance no longer quite so prevalent. Their view of the Itani remains well entrenched. The Itani are seen as their enemy since time immemorial, eternal combatants against whom the success of their own civilization is measured. Each new generation of Triumvirate hopes that they might be the ones remembered as conquerors. The consolidation of the two adjacent systems in 4063 is marked as the greatest achievement of their people since the original ground-war conquest of 2661. The generals and leaders of that era are hailed as heroes of epic proportion. They do not desire peace, war is now so integrated into their bloodline.
They are bothered, however, by their recent failure to match up against once-comparable Itani forces. The new generation of Itani weaponry is simply too devastating for the Serco ships, despite their best attempts at ingenious design and progressively thicker layers of armour. Without the benefit of Xi-rite alloys or the more efficient Itani reactor designs, their efforts prove futile. This further shames and aggravates their engineers and military, who both lose face with their populace at every loss.

AD4265

During recent skirmishes, the Itani are surprised to occasionally be contacted by the Serco. Usually only jeering and challenging banter from the fighter pilots, it is nonetheless the first communication with their enemy in over two hundred years. It may be that this period signalled the change in the Serco cultural perception of the Itani, no longer seen as lesser beings deserving only of extermination, but now honourable adversaries against whom the youthful Serco officers judge their own abilities. The Abbot of Itan orders a heavily-shielded peace emissary to jump across the border and attempt formal contact. The mission has limited success, taking fire from the Serco on many occasions, who often seem unable to comprehend the concept of peace with their Itani neighbours. Some worthwhile discussion does come of it, however, paving the way for additional officious communication.

Oernon barely stood four feet tall, barefoot and clad in a simple cotton robe, his head shaved in the manner of his Order, his closely cropped white beard and heavily lined face the only real evidence of his age.

Subsequent exchanges led both sides to a much better understanding of one another. A temporary cease-fire was ordered to lend some stability to the talks. The Serco are fascinated at what they learn about their enemies, unable to reconcile the apparently pacifistic (and therefore, to them, cowardly) civilization with the staunch foes they have met on the field of battle. The brief reports of the Akanese make far more sense to them, better fitting their mental image of the Itani they know and hate. Despite this extraordinary give and take between the rivals, the Serco laugh at all attempts by the Itani to build a lasting peace. It eventually becomes understood that the Triumvirate could never do such a thing, as it would be seen as a cowardly end to the conflict by their people.
The monastic order cogitates on this conundrum. After four hundred years of sporadic war, they would delight in some sort of peaceful compromise. The Itani understanding of the Serco need for competition and conquest has been expanded by their recent talks, and leads to an idea. Oernon, Abbot of Itan, now over half a millennia in age, desires peace more than any other. It was at his reluctant order that the Ban of Serco contact was lifted, much as it was his long-time friend, Eilon of Eo, whose death had ushered in the spectre of war. For the better part of his time as guiding leader of the Itani people, he has watched them suffer from the bitter plague of conflict. Even the splintering off of the Akanese, whose hatred could not be contained by the peaceable Itani culture, was a blow to his heart. Nearing the end of his span (longest of any Itani to date), he wishes to see closure before he dies. Therefore, he makes a proposal to the Serco.
Oernon suggests a bout of unarmed single combat between himself and a chosen representative of the Serco. If the outcome of this challenge favoured the Itani, the Serco would agree to a one hundred year cease-fire. Should the outcome favour the Serco, the Itani would turn over documentation detailing the construction of high-efficiency reactor cores and advanced armour plating (Xithricite). The Itani were shocked at this proposal, and collectively made every effort to turn their leader from his decision. Even the Order of Akan sent messages of dismay. The Serco at first laughed at the idea, but then after internal discussion and consideration, agreed. The Serco people were excited by notion of such a bout. Similar events took place constantly within the highly competitive, media-driven Serco culture. However, the Serco were, by this point, so genetically and technologically enhanced that they could not conceive of losing a fistfight to a mere unaugmented human. Oernon's age, bearing, and stature among his people did give pause to the wiser Serco, but few counted him as a threat. The populations of both sides awaited the day of the bout, the Serco with eagerness, the Itani with dread.
The Serco selection of a representative to answer the challenge was complex indeed. They had many heroes of single combat from which to choose, but one would be needed who could match Oernon in stature of character. Therefore, a member of the Triumvirate was eventually selected. Karun stood over seven feet tall. His age extended by genetic resequencing, he claimed a three hundred and fifty year history as a veteran of the Serco-Itani conflict. Muscular, dermal, and neural augmentations gave him unsurpassed strength and stamina. With reactions a hundred times faster than that of a normal human being, he could kill an opponent with a dozen well-placed blows before they even became aware that he had struck. Much of his skull, bones and outer skin had been replaced with various lightweight alloys and armouring. Indeed, this competition may have forbidden the use of weapons, but the entire body of the Serco had been crafted for exactly that purpose.

Much of his skull, bones and outer skin had been replaced with various lightweight alloys and armouring. Indeed, this competition may have forbidden the use of weapons, but the entire body of the Serco had been crafted for exactly that purpose.

The day of the challenge arrived. It was held onboard a giant Serco container ship (a gesture of goodwill on the part of the Itani), surrounded by both of their fleets. There was no judging, whichever combatant should decline further competition, or lose consciousness (or life) would be the loser. A hundred recording systems from both nations broadcast back to their respective peoples. Hundreds of Serco and Itani military made up the audience, the rowdy Serco cheering wildly as Karun strides onto the mat. A few minutes later, Oernon entered as well, the diminutive Itani leader walking smoothly and purposefully towards the area, belying his five-hundred-odd natural years. The Serco crowd began to jeer at his entrance, but abruptly become quiet and respectful at he passed near, his intense presence and projection of self drawing murmurs of admiration from the Itani. Oernon barely stood four feet tall, barefoot and clad in a simple cotton robe, his head shaved in the manner of his Order, his closely cropped white beard and heavily lined face the only real evidence of his age.
The combatants greeted one another in the centre of the fifty-meter-wide white mat constructed for this duel. The booming voice of Karun floated out across the crowd, announcing the terms of the challenge and the implications of defeat. Then each combatant described themselves and their accomplishments, according to the custom of Serco competition. After the Serco had finished, Oernon said only "I am Oernon, I am Itani". The rivals then bowed, and prepared for battle.
At the beginning of the duel it was apparent that Karun expected no real competition, and desired only to draw out the fight for the enjoyment of the Serco viewers. Oernon made no offensive attempts, only defended himself and lightly avoided the blows of his enemy. After a few minutes of this Karun clearly began to lose patience, and started to unleash more of his potential. The motions of the two became an outright blur, the Serco giant firing off long series of skilled attacks towards his adversary, but making contact only with the air. Frustrated, the massive biomechanical man heightened the pace even more, now forcing the Itani to at least block his attacks. The blocks are no more satisfying, however, as blows with enough power to punch through a reinforced steel wall found themselves nulled by an aged pair of human hands. The minutes go by with little change, Karun now a snarling mass of aggression. After twenty minutes of combat, however, Oernon apparently decides it is time to finish. Following a long series of rapid blocks, he strikes the Serco in the torso with a two-handed blow of incredible speed. From recordings, it is not even clear that physical contact was actually made. It may be that for Oernon, such things were no longer necessary. Karun flew back twenty five feet, sliding across the mat on his back before attempting to rise and collapsing.
At this point, a series of confusing events occurred in rapid succession. Several Serco ran out to their fallen leader, and proclaimed him deceased. Oernon denied this, claiming the blow had much power, but would not have killed a child. Various members of the Serco audience then cried out that their leader had been murdered by the dishonourable Itani, who had clearly concealed some sort of weapon on their champion. The audience of both the Itani and Serco rushed onto the mat, and confused weapons fire abruptly appeared. As Oernon struggled through the crowd towards his fallen foe, he was shot several times in the head and chest by an unknown assailant, dying instantly.

* * *



Needless to say, the Serco-Itani peace process did not survive this incident. The events onboard the Serco ship erupted into a full scale battle among the surrounding fleets. Much about the end of the duel is still unknown. It is believed that Karun did die, but whether as a result of his injuries or due to a simultaneous assassination attempt, no one knows. It is now known that Karun himself had brought about much of the interaction with the Itani, perhaps against the wishes of the other Triumvirate members. At that time, many Serco still viewed any negotiation with the Itani as a cowardly and tasteless act. The possibility of a hundred-year cease fire with the Itani might not have appealed to much of the government. Some have suggested that such an agreement would not have been welcomed by the Akanese, either. The sudden appearance of weapons fire onboard and the sudden outbreak of hostilities in general lend credence to the possibility of an assassination or coup. The truth may never be known.

AD4294

The death of the two leaders revitalized the Serco-Itani border war, resulting in major incursions on both sides. The Itani stay true to their fallen leaders defensive wishes, but begin to pursue fleeing Serco fleets through the wormholes. The Order of Akan again attempts to bring their fleet to bear against the Serco worlds, but are again blocked by the Itani.

AD4346

To the great surprise of the Union of Independent Territories, the Serco approach and request diplomatic relations. The Serco even go so far as to make symbolic reparations for driving the Union from Terra II. The UIT still look askance at the Serco, but will trade with anyone if it results in their profit. Many Union merchants take great joy in toying with the Serco, negotiating vast sums in exchange for technological documentation, only to turn over flawed or incomplete information. Despite these setbacks, the Serco patiently absorb whatever they can learn from the Union, including (eventually) much of the Itani reactor technology. Now equipped with Xi-rite armoured ships and more efficient gravitic pulse engines, the Serco begin to militarily match up with their enemy.

AD4389

The Serco begin a large-scale incursion into Itani territory. During combat, Itani pilots hear the Serco screaming epithets and demanding vengeance for various atrocities, unusually emotional battlefield behaviour for the Serco. A number of long battles follow, many times during which the Itani are hard pressed to push back the invasion, despite the use of the Goliath Cannon.

AD4390

Communication with Union explorers reveals reports of Itani ships, likely Akanese, having crossed through the Independent Territories into Serco systems. Chilly but civil communications with the Serco follow, and establish that one of their planets was heavily bombarded by a hit-and-run fleet of black Itani battle cruisers, who fled the area before defenders arrived. The Itani deny their involvement, and the likely role of the Order of Akan is brought to light. The Serco request passage through Itani territory to search for and destroy the Akanese home. After some heated internal debate, the Itani deny the request. The Serco respond that protection of a murderer is little better than being a murderer, and discontinue diplomatic relations. Nonetheless, the border becomes quiet for the moment. The Itani attempt to locate the Akanese base with no success. Attempts at contacting the Order of Akan fail. The UIT reports the Akanese have not purchased from them in some time, but make no promise of notifying the Itani, should they appear again.

AD4407

The UIT brings to the attention of the Itani several attempts by the Serco to bring large fleets through the Independent Territories to Itani space. The UIT politically prevent the Serco from crossing by threatening to relinquish trade agreements, while simultaneously building up their borders with defensive batteries. The Serco back down, for the moment.

AD4422

The Serco again report bombardment from unknown vessels, near the UIT border. The Union border is now defended well enough to dismay any Serco wishing to pursue the unknown fleet's theoretical course back to Itani space. For their part, the UIT deny permitting passage to any such fleet, suggesting they would have prevented the passage of such ships, rather than jeopardize their now-valuable trade franchise with the Serco. When data is requested on the attacking fleet, the Serco are vague and report difficulties in identifying the ships.

AD4426

The Serco again report civilian bombardment to the UIT and Itani via diplomatic channels. When both groups respond, once again requesting more data on the incursion, the Serco suddenly clam up and break off discussion. Some suggest that new information may have become available to the Serco, mid-negotiation.

AD4431

An Itani defensive fleet, undergoing training exercises near the Itani-UIT border, reports contact with multiple Serco fighters of unusual configuration. Attempts at pursuit are thwarted when the enemy vessels seem to "disappear". The Serco government is unresponsive to inquiry. Behaviour of the fighters suggests scanning for wormhole areas, perhaps an attempt at locating the Akanese base.

AD4432

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