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Legend of Mir 3 The unique characteristics of Legend of Mir 3, which have become the proud trademarks of this MMORPG, are the 3 superbly balanced character classes, exciting siege warfare, massive AI invasions and raids, easy intuitive interfaces, its own unique quest system and the complex element system. “Mir” means “dragon” in ancient Korean and the continent, which is the place for the game play, bears the name as well. The users, who wish to step on this mysterious and amazing world, will be able to select a role of Warrior, Sorcerer, and Taoist to be reborn as a hero to repulsing the endless attacks from the evil forces and protect the continent.

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Old 18-06-2004, 19:16   #1 (permalink)
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Default Regarding Graphics Card Settings

I kno mir3 can be played using an 8 meg Onboard Graphics Card... lol coz i'v tried it..

But for those who have more recent graphics cards.... does any1 know the optimum settings your direct3d and OpenGL settings should be set as...
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Old 18-06-2004, 19:32   #2 (permalink)
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Default Re: Regarding Graphics Card Settings

na i dont soz m8
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Quote:
Originally Posted by Tagred
Like I keep on saying, just forget what you think you know about the game, it is vastly different to what you think you have seen.
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Old 18-06-2004, 19:50   #3 (permalink)
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Default Re: Regarding Graphics Card Settings

Dont worry about it. Its a 2D game.
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Old 18-06-2004, 19:55   #4 (permalink)
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Default Re: Regarding Graphics Card Settings

Quote:
Originally Posted by Balerhon
na i dont soz m8

why post then? oh wait i read your other threads... spammer

mir3 is a direct3d ran game, so just make all your options for direct3d set for "best performance" and turn off all enhancements and that's about as good as you're gonna get it.... thing is though, people go on and on about gfx cards when it comes to mir, fact is CPU is MUCH more important when it comes to running the game.
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Old 18-06-2004, 20:11   #5 (permalink)
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Default Re: Regarding Graphics Card Settings

altering those settings wont affect gameplay much, in fact turning on some features might slow the gameplay down in mir3! so i leave vertical sync always off, and the rest at default settings.
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Old 18-06-2004, 20:13   #6 (permalink)
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Default Re: Regarding Graphics Card Settings

Quote:
Originally Posted by DarkFX
mir3 is a direct3d ran game,.
it's direct draw,
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Old 18-06-2004, 20:18   #7 (permalink)
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Default Re: Regarding Graphics Card Settings

I didn`t know u could do those fogging effects in directdraw, ya learn something everyday.

If u only got 8m gfx card, u`r pc`s memory will be used. Bit slower, but if u aint playing QuakeVIIIIII, u aint gonna notice.
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Old 18-06-2004, 20:30   #8 (permalink)
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Default Re: Regarding Graphics Card Settings

Quote:
Originally Posted by DarkFX
why post then? oh wait i read your other threads... spammer
More like a spanner
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Old 18-06-2004, 20:32   #9 (permalink)
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Default Re: Regarding Graphics Card Settings

I thought it was strictly directdraw too. But then how come the minimum requirement is "3D graphic card"? Shouldn't need to worry really though, Mir 3 is basically the same as Mir 2, graphic wise. Only it's 16bit color, so may require more video memory.
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Old 18-06-2004, 20:45   #10 (permalink)
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Default Re: Regarding Graphics Card Settings

Quote:
Originally Posted by Attermire
it's direct draw,

no, it's direct3d.. direct draw is a part of direct3d.. hence, direct3d game.
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Old 18-06-2004, 21:36   #11 (permalink)
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Default Re: Regarding Graphics Card Settings

Quote:
Originally Posted by 2dangerous
I kno mir3 can be played using an 8 meg Onboard Graphics Card... lol coz i'v tried it..

But for those who have more recent graphics cards.... does any1 know the optimum settings your direct3d and OpenGL settings should be set as...
MIR3 doesn't use the OpenGL library, it's a Direct3d game (yes, Direct3D, not DirectDraw).

Beta phase will be a good chance to find the best settings for our graphic card
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Old 18-06-2004, 21:40   #12 (permalink)
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Default Re: Regarding Graphics Card Settings

Quote:
Originally Posted by Hanabi
Shouldn't need to worry really though, Mir 3 is basically the same as Mir 2, graphic wise.
Nope, it's much more advanced and, I suspect, it makes use of the 3d engine of your graphic card. However we will find out soon
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Old 18-06-2004, 21:45   #13 (permalink)
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Default Re: Regarding Graphics Card Settings

Really turning your driver setting to the lowest should result in the best perfomance gain you can expect. The way i see it, nvidia and ati should know their cards capabilities best, therefore i consider their tools the best. Might be wrong, its only my opinion.

Ive tried these tools such as GeForce Tweaker or RadClock (i think thats the name) and didnt notice no performance gain and a graphics quality loss.

But then, some games for me (Halo) ran alot smoother when the performance tab was at Quality rather than High Performance

Now MIR3 doesnt quite require the same specs as Halo to run, but there is no BEST configuration for a gfx card, it's all down to personal preference and what kind of system you are running.
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Old 18-06-2004, 22:08   #14 (permalink)
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Default Re: Regarding Graphics Card Settings

Apart from being able 2 use some direct3d only antialias settings and antriscropic filtering modes there really isent that much you can change. anything over 128mb shudent really even get that warm. If at all if it has a fan. lol

as far as im aware u cannot tweak it ingame. not that you need to...
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Old 18-06-2004, 22:18   #15 (permalink)
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Default Re: Regarding Graphics Card Settings

Quote:
Originally Posted by loganzo
MIR3 doesn't use the OpenGL library, it's a Direct3d game (yes, Direct3D, not DirectDraw).

Beta phase will be a good chance to find the best settings for our graphic card
I guess one way to find out is to log what directx functions the Mir3 is calling.
I have a feeling the frames are created by the CPU and copied over to the framebuffer.

IF they are using 3D hardware for a fancy 2D engine you would think they would do the following

Texture compression. Saves memory.
Nice alpha effects on the pixel level. ( Solid body, semi see threw cloths. Not the normal either the sprite is all solid or all semi-transparent)
Scaling and rotation of sprites since it will be free ( shooting amulets and fireball types spells).
Maybe even bump mapping to give it a bit of extra depth. ( look nice with torches and spells).
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Old 18-06-2004, 22:24   #16 (permalink)
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Default Re: Regarding Graphics Card Settings

Quote:
Originally Posted by loganzo
MIR3 doesn't use the OpenGL library, it's a Direct3d game (yes, Direct3D, not DirectDraw).

Beta phase will be a good chance to find the best settings for our graphic card
well then... it would be useful to test out various different settings to find optimum gameplaying situations....

and post the results in the help section...

i kno alot of games arent like mir2/3 but its still useful coz these settings can change and vary from computer to computer...

i think it shud be put on the website
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Old 18-06-2004, 22:29   #17 (permalink)
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Default Re: Regarding Graphics Card Settings

Why the big contreversy over gfx cards lol, mir will run with probably the crapest gfx card you could find knocking around. Because it isnt a 3d game it isnt gonna use much of ur gfx cards memory. The game will run mainly from ur proccesser/connection, things like spells will be powered by ur gfx card, im using a gefroce fx 5600 128 mb, mir3's gfx wouldnt look any diffrent using a geforce 4 256mb.

And whats this about turning ur graphics card down lol? U cant have ur gfx card set "too high" for a game.
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Old 18-06-2004, 22:42   #18 (permalink)
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Default Re: Regarding Graphics Card Settings

2d leave ya bloody GFX card alone!!!!

ur always messing around with it
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Old 18-06-2004, 22:44   #19 (permalink)
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Default Re: Regarding Graphics Card Settings

Quote:
Originally Posted by Blank2k2
2d leave ya bloody GFX card alone!!!!

ur always messing around with it

cant help it.. i like gadgets
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Old 18-06-2004, 22:46   #20 (permalink)
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Default Re: Regarding Graphics Card Settings

Quote:
Originally Posted by Stalkst0r
Why the big contreversy over gfx cards lol, mir will run with probably the crapest gfx card you could find knocking around. Because it isnt a 3d game it isnt gonna use much of ur gfx cards memory. The game will run mainly from ur proccesser/connection, things like spells will be powered by ur gfx card, im using a gefroce fx 5600 128 mb, mir3's gfx wouldnt look any diffrent using a geforce 4 256mb.

And whats this about turning ur graphics card down lol? U cant have ur gfx card set "too high" for a game.

the game will run on just about anycard......

But :cool: if u have say.... 20 WTs on ur screen at once, on a low-end GFX card ur gunna lag big time, if ur on a high-end card it wont phase it.

this is why in town people accuse eachother of speed cheating, just because they have high-end GFX Cards

however i agree, it does relie on ur connection,

Soundcard is also good, as when in places like ST B7, u get 500 Bugbats around u & u blast them, ur screen might freeze due to the sound, this is mostly soundcard being unable to process all the sounds at once.

processor has very little to do with it
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