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Legend Of Mir 2 The Legend of Mir: The Three Heroes is a massive online multiplayer role-playing game based in a mysterious Oriental-style world. In The Legend of Mir you can be a powerful warrior and develope your ability in close combat, a skilled wizard with a whole set of spells or a mystic taoist provided with inner spirituals powers. Thousands of users can play together in the challenging world of Mir, which allows you to access numerous levels as you become stronger, to explore dangerous dungeons and fantastic cities and to create powerful guilds.

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Old 02-06-2003, 18:44   #1 (permalink)
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Default MIR/WOM: I think WOM uses MIR2's Client! not Mir3..

-posted on dragon forum, but now here too-

I'm looking at screenies of "World of Mir" atm, as i'm sure a number of people have heard of.. and i believe its not built from MIR3, but MIR2..

Some have suggested that the chinese stole the Mir3 "Evil's Illusion" game client and made their own game on top of it.. I disagree however..

lets look at this screenshot

http://wol.mir2.com.cn/guide/screen/21a.jpg

first you might notice its 1024x768 16bit, which would be great. now lets pick at it..

First the most obvious (at least for me) is the map. In Mir3, the map is expandable, more larger, has a line around it to seperate it from the game play..

http://www.mir3.co.kr/gallery/screenshot/img/05.jpg

but if you look at the WOM client, its the basic MIR2 map view.. no options for expanding or making it look transparent... basically, just like mir2.

Lets look furture, take a look at the text box.. more specifically, the main box.. I had a problem just like that when trying to change the client around a bit.. Mir2 client is hard coded to use white background on all text except for stuff like red/blue/whatever. but they've changed so much i dont see why they wouldnt have changed that to something darker..

ok, few more things.. such as the bottom bar, used for typing in.. note its colour? grey. Just like Mir2. it also puts itself kinda.. in a crappy spot.. had that problem also when trying to redo the mir2 interface..

My conclusion -- WOM is using Mir2's client software. Actually, Mir2 client source WAS leaked when WEMADE was hacked into, so possibily they got it and figured out how to actually use it in corperation with their own coders..

If they use Mir2's client, that implys they dont use 3d acceleration - good news to older MIR2 players if WOM ever was english, since mir3 doesnt run on anything without accleration. It also is good because Mir2's client seemed to be very clean before they went to Mir3, which if you've noticed is a bit.. dodgy.

I hope they get this out before WEMADE shuts them down, mostly because i want a copy of their client
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Old 02-06-2003, 18:48   #2 (permalink)
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Not sounding harsh or anything but move this ****er to the mir bit of the forum, this is TOTAL FORMAT now, not legend of mir.


Oh and does it really matter? mir3 and mir2 are similarly built games, I would'nt be suprised if it used either or both for the building of the game.
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Old 02-06-2003, 18:48   #3 (permalink)
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I think im missing some info here...... who makes WOM ?

Which leads on to my second question...... why is it a problem if it uses the mir2 client ?

First time i've heard of WOM is today O_o
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Old 02-06-2003, 18:53   #4 (permalink)
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Quote:
Originally posted by wizzzzzardbird
I think im missing some info here...... who makes WOM ?

Which leads on to my second question...... why is it a problem if it uses the mir2 client ?

First time i've heard of WOM is today O_o
wom = world of mir

made by the ppl that are // were running chinese mir.
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Old 02-06-2003, 18:53   #5 (permalink)
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Movez0red

It looks much like mir3 to me tbh, perhaps with some of the features cut down/changed.

Id guess the main technical difference between mir 2 and mir 3 client is the graphics, it would be easier to make that with a mir3 client than a mir2 client.

Is it possible it could be a mir3 client, running connecting to a modified mir2 server? That would explain the lack of map info perhaps?
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Old 02-06-2003, 18:54   #6 (permalink)
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Quote:
Originally posted by wizzzzzardbird
I think im missing some info here...... who makes WOM ?

Which leads on to my second question...... why is it a problem if it uses the mir2 client ?

First time i've heard of WOM is today O_o

same.... never heard of it o.O
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Old 02-06-2003, 18:55   #7 (permalink)
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Quote:
Originally posted by Grimster
wom = world of mir

made by the ppl that are // were running chinese mir.


Ah so basically, they 'stole' the idea and decded to make their own version....... i gettit now
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Old 02-06-2003, 19:01   #8 (permalink)
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mmap.wil is client side.. See.. it wouldn't be *that* hard to do what they've done.. and if they've redesigned all the maps and all the graphics.. .. I mean, look at this

http://wol.mir2.com.cn/guide/screen/b009.jpg

that was someone saying something.. note its white background black forground.. now edit your mir2 client.. turn the chat window space 010101, then type something.. it'll be white back with black fg.

the mmap.wil, the screenshot text, everything.. all points to mir2..

Quote:
Originally posted by PuRaTeCh
Movez0red

It looks much like mir3 to me tbh, perhaps with some of the features cut down/changed.

Id guess the main technical difference between mir 2 and mir 3 client is the graphics, it would be easier to make that with a mir3 client than a mir2 client.

Is it possible it could be a mir3 client, running connecting to a modified mir2 server? That would explain the lack of map info perhaps?
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Old 03-06-2003, 15:11   #9 (permalink)
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:-L me want client. Would love to see if it has any fancy new items i could export
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Old 03-06-2003, 17:06   #10 (permalink)
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Old 06-06-2003, 03:38   #11 (permalink)
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Bin thinking the same thing tbh ... And they can't get sued for WoM btw, as many people inply (not here, other forums).

The thing is, almost everybody with abit of "importance", has the mir2 and mir3 server file source codes (No, i'm not trying to make this an illigal server file discussion). Meaning, that the chinese proberly got that and they've just had time enough to edit it. You are right though, it is from mir2 it's built from. 1 thing i don't get though, is why you say it's hardcoded. Surely, when you look at it in the long view, it's not something that's really THAT hardcoded.

A source is a source. It can be cracked even easier than it's made.
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Old 06-06-2003, 12:00   #12 (permalink)
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Quote:
Originally posted by BeMo-
Bin thinking the same thing tbh ... And they can't get sued for WoM btw, as many people inply (not here, other forums).

The thing is, almost everybody with abit of "importance", has the mir2 and mir3 server file source codes (No, i'm not trying to make this an illigal server file discussion). Meaning, that the chinese proberly got that and they've just had time enough to edit it. You are right though, it is from mir2 it's built from. 1 thing i don't get though, is why you say it's hardcoded. Surely, when you look at it in the long view, it's not something that's really THAT hardcoded.

A source is a source. It can be cracked even easier than it's made.
doesnt mean they cant be sued for it!

ok it seems that this game is coming from china so we all know while its there then no-one can do a lot about it.. but i wouldnt expect a euro server thats legit like ever... the second anyone releases it wemade will just get an injunction on them...

it might be a game in china but it wont be here....
besides to me its like private servers... who the hell wants to play them other than feel big or be a high level which was easy to get at... not that wom is gona be that cause they will charge from what ive heard

... now that means putting money into something that may/may not be there for the month yourve paid... lol even worse than mir2!
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Old 06-06-2003, 14:42   #13 (permalink)
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Quote:
Originally posted by Akbarr
doesnt mean they cant be sued for it!

ok it seems that this game is coming from china so we all know while its there then no-one can do a lot about it.. but i wouldnt expect a euro server thats legit like ever... the second anyone releases it wemade will just get an injunction on them...

it might be a game in china but it wont be here....
besides to me its like private servers... who the hell wants to play them other than feel big or be a high level which was easy to get at... not that wom is gona be that cause they will charge from what ive heard

... now that means putting money into something that may/may not be there for the month yourve paid... lol even worse than mir2!
They can't be sued because they can edit EVERYTHING in it. Means WEMADE can't in any way prove that they're the rightful owners.
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Old 06-06-2003, 17:30   #14 (permalink)
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Quote:
Originally posted by BeMo-
They can't be sued because they can edit EVERYTHING in it. Means WEMADE can't in any way prove that they're the rightful owners.
sorry it dont work like that.... depending if a european country sells it or not
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Old 06-06-2003, 17:44   #15 (permalink)
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Quote:
Originally posted by BeMo-
They can't be sued because they can edit EVERYTHING in it. Means WEMADE can't in any way prove that they're the rightful owners.
if they edit everything in it, then its not even mir, and might as well have been built from scratch. If there are any real similarities in the code (and the makers of WOM would be forced to provide their code to the courts) then they could be sued. I wouldnt be suprised if they could get sued anyway due to it being named WOM, and due to the similarities.
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Old 07-06-2003, 01:03   #16 (permalink)
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Quote:
Originally posted by Disley
If there are any real similarities in the code (and the makers of WOM would be forced to provide their code to the courts) then they could be sued. I wouldnt be suprised if they could get sued anyway due to it being named WOM, and due to the similarities.
They are at legal dispute, they do have to produce the code. And it's not called World of "Mir" so it's nothing to do with the name dispute, since they changed the name to World of Old Oriental Origin. They're losing already as we speak . Things just take time. The name change was a blow in itself as they had registered their own copyright on Mir. Which was found to invalid. It's actually getting quite interesting. Wish people would research it a little instead of spouting hearsay tho.

On a side note, linkz it actually plays more like EI, but it's really hard to tell with the lag, it seems as sluggish as EI anyway...but thats just me. No one seems to feel a difference in playability between Mir 2 and Mir 3 >.<. Maybe it's in my head
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Old 08-06-2003, 15:47   #17 (permalink)
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Quote:
Originally posted by Lust
They are at legal dispute, they do have to produce the code. And it's not called World of "Mir" so it's nothing to do with the name dispute, since they changed the name to World of Old Oriental Origin. They're losing already as we speak . Things just take time. The name change was a blow in itself as they had registered their own copyright on Mir. Which was found to invalid. It's actually getting quite interesting. Wish people would research it a little instead of spouting hearsay tho.

On a side note, linkz it actually plays more like EI, but it's really hard to tell with the lag, it seems as sluggish as EI anyway...but thats just me. No one seems to feel a difference in playability between Mir 2 and Mir 3 >.<. Maybe it's in my head
I've yet to find a copy of the client Lust, if you can provide a link i'd be in your debt.. As for playing like - does it use 3d acceleration? I've noted from little clips on the website that tbolt doesnt fade like mir3, that spells basically seen to use the same way mir2 does - just drawn there.. however i did see little fishes swimming in the little pond, thats not hard to do either.. i just wonder exactly what they've done to it..

Reason i figure all this.. I hate how EI runs.. The way items seem to float on the windows when u move a window.. how they sometimes lag along.. I dont like how some of the controls are and i never could get into mir3.. I soo much rather mir2 to mir3.. even if its 256 colours and old.. mir2 at least loads and can be ingame in 10-15 seconds.. not like EI that takes its time to do the splash screen, login prompt, server selection, fade, load up the cave, show the players, the 'flying' out of the cave, the wait for the client to contact the server, to connect to the game server -... why so complex.. mir2 - load, login, server, select, start, play. so easy..
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Old 08-06-2003, 15:55   #18 (permalink)
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Quote:
Originally posted by Lust
They are at legal dispute, they do have to produce the code. And it's not called World of "Mir" so it's nothing to do with the name dispute, since they changed the name to World of Old Oriental Origin. They're losing already as we speak . Things just take time. The name change was a blow in itself as they had registered their own copyright on Mir. Which was found to invalid. It's actually getting quite interesting. Wish people would research it a little instead of spouting hearsay tho.
ah, i didnt realise they had changed the name my point was was that if they released it as "World Of Mir" then that would be a huge problem for them. Otherwise a good look at the source code would be a good idea.

How long was WOM created though? id never heard of it until recently when it seemed almost completed. I dont know if they quickly whipped up their own version based on the Legend Of Mir source code, but comparisons could be made up on that easily enough. There would be a lot of differences, but if the game engine is identical in places then they would be in for huge problems.
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Old 08-06-2003, 20:54   #19 (permalink)
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Quote:
Originally posted by Disley
How long was WOM created though? id never heard of it until recently when it seemed almost completed. I dont know if they quickly whipped up their own version based on the Legend Of Mir source code, but comparisons could be made up on that easily enough. There would be a lot of differences, but if the game engine is identical in places then they would be in for huge problems.
Apparently not very long, supposedly they had only a short while to come up with something because of contract problems, no updates ever to be sent from WeMade again, and the fact that EI was taking a big chunk of subs away, and in answer to that SD released details on this, and it grew, i'd never even heard about it till the official site actually went up, but Pheobus was following it for sometime. So whether they have only came up with it recently in answer to the contract ending and EI going elsewhere or whether this was a planned progression that was rushed out as an answer to it, is beyond me. It certainly looks good either way. Shame WeMade and SD couldn't work together with the progression of Mir. Chinese Mir is certainly a happening place right now, EI and WOOOO. <----- stupid name
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