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Old 24-11-2005, 09:25   #1 (permalink)
Name, Title, Location Detomah
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Summery
Part I
1. Petbugs
2. The Egg
3. The Vet
4. Pet Transfer
Part II
5. Pet's Information
6. Pet Features & Items
6.1. Body parts
6.2. Amulets
6.3. Labiyong – Recall Device
6.4. Pet produced Items
7. Controlling & Action Modes
Part III
8. Levelups
8.1. Lvlup Expanses
8.2. Exp. decrease with increasing Pet level
8.3. Pet Levelling - When, where and how?
Part IV
9. Comparison of Pet - Values
9.1. Values Table
10. Links and Tips
11. Thx
12. open Questions
13. Edit-History
1. Pet Bugs
(Info from Andergaster Thread "Pet Bug" Link, magicgirl Thread pet launisch? and Mayas Thread Der Unterstützungsmodus?)
• Japan-Bug: A Lag of the Server is called "Pet Bug" or "Japan-Bug"; what happens is this:
While it looks for the player as if the Pet ist flying away, in reality the pet stays where it is and other players will see where exactly the pet is. To solve the problem it is enough to make a lag on client side, it is not necessary to warp to the next porter and go through to get the pet back. Depending on your PC you make a client side lag when you make 1 or 2 photos (pressing print screen on your keyboard), move the window of the game (if you play window mode) or try to find the pet and click on it.
• Char-Rip Bug: Through char-rip the loyalty of the pet is not allowed to drop below 0. That means, if your pet gets negative loyalty through hunger and/or pet rip one can push the loyalty up to 0 if making a char rip.
• Pet-Rip Bug: If playing in dangerous areas, my first move is, to let pet die, so that the loyalty only drops 5 points. That way in most cases there will be no further loyalty loss.
• Blessing from the Earth bug: Any aidian with pet in pet mode 7 (combat mode) or 8 (escort mode) using the skill blessing from the earth will see his/her pet going after the char he/she just blessed. For the aidan it will look like an attack on the blessed char, for that char it will look as if pet is following him/her instead of mobs. Changing pet mode to collect or disengage helps.
• Missing Action Mode-Bug: Mostly after game start or port pet action mode is missing. This might also happen while AFK-levelling (or areas with many chars levelling afk), do to lags or test of guides for use of forbidden morghs. If you press O for pet menu you’ll see massage similar to “pet is being hatched”. Just give pet any action mode, e.g. press 7 for fighting.
• Ghost Mob-Bug: this is no special pet bug – but especially deadly for AFK-ler, if not recognised in time. With the current patch the old bug with certain mob, that won’t take damage, became more frequently, similar to not-there-items. This lag born mob is only there for your char and pet, other players won’t see it. Luckily this ghost exists only in certain places and won’t change it’s position or follow you. Your char can attack this lag-mob and your pet will love it, while taking damage form all else. Pet, once bitten into its foe, will only stop hunting this ghost, with its own death or chars change of place or change of action mode. (making photos or moving the window won’t help)
• Different Dam in Shilon: This is definitely no bug! In Shilon the Parkie's difficulty, dam and def, varies. This variation is dependant on the filling of the pillars.
2. The Egg
Depending on the race of your char the egg has different values. Generally the egg can’t be thrown away, sold, traded or stored. The egg needs 5 strengths and says its price is 500k. This price isn’t real and isn’t used when changing egg or pet at NPC – so nobody knows what it stands for. If one wants to exchange a hatched pet against a new egg (e.g. because one doesn’t like values of current pet), NPC will do that free of charge (Thx to Ghisler). Egg needs 20 hours breeding (the hours in game may be measured a bit different form real-life hours). For breeding the egg, place it in inventory slot for coat / Aidian wings. If char rips during breeding, the 10 min. breeding time will be added. The Vet gives info about remaining breeding time.
• Human Egg / Bulkan Egg / Aidian Egg:
Def: 1
Magic Def: 1%
• Kailipton Egg:
Def: 20
Magic Def: 22%
Manacosts: -21%
Its as good as a golden cloak
• yellow/golden Pet:
The pet colour depends on the breeding/hatching char. Normally the colour is a dark, muddy yellow (like iron oxide yellow) changing only minimal with new body parts. If pet is bread by a char who’s name starts with a number like 2cold4u or 0815, a bug will give the pet a golden/yellow colour, as if the char where already meta. The pet will stay this golden (see able for everybody) no matter if or how often it is transferred. An other possibility for a golden pet is a char reaching meta. As soon as meta is achieved, pet changes colour on players screen, all others will see this after a relog too. Y is my Pet YELLOW and Chefliege ist nun Meta.
3. The Vet
The vet gives a breeding char info about the remaining time, till the egg will hatch. Pet owners can bring pet there for safekeeping against charge. If pet dies, you will find it there too, but you’ll have to wait during the time necessary for its resurrection. Vet will charge depending on pet hunger, level and loyalty. Tipp: Giving Pet to the vet for safekeeping isn’t necessary, since loyalty will still decrease with char rip. So if vet wants to charge you for loyalty below 0 because of pet rip, a char rip will increase pet loyalty to 0. If you play in a dangerous area, just bring pet up to loyalty 20 and then let it rip. That way vet will charge you for loyalty 15, further char rips will not decrease pet loyalty.
4. Pet Transfer
(Info from HP and threads Patch-Termin und Changelog and Transfer von GFChaos)
You can transfer pet from your char to a char of another account, who hasn’t already got a pet/egg, you can’t transfer it to another char of your own account or a char who’s already got a pet/egg. The level of the char is unimportant for the transfer.
The seller buys a Labiyong transfer deed in Grocer NPC located in Dekardi Lost Realm at the price of 500,000 Lime and puts the deed in the trade window. Neither seller nor buyer should have anything else in the trade window, only exchange of Lime is allowed. Pet attributes woun’t change, the buyer will receive the pet with the same amount of free exp., body parts and values. Before transfer the buyer only sees the pet name, level, free exp., hp and the A.P and D.P. (the meaning of A.P and D.P hasn’t been found out jet.) The pet name will change after the name rules (“name of char” of ”name of pet”).
There are some chars that will do the breeding for lows, there are some offers for pets with various levels on the market. Personally I would charge depending on level and invested time 150% - 250% of investment for pet, basket, deed and levels, for pets above L 50 up to 350% or more.
5. Pet's Information
(Info from Master1000 Thread "Kompletter Vollidiot am Posten" Link and mike439 Thread "_ _ _ Level" Link)
With O or the pet symbol you get the Pet’s Information that list the following Info (the shown text may differ a little depending weather you play with 800x600 gaming mode or 1024x786):
• Name = Name of the Pet, unnamed pet is always Labiyong. Pet has to reach L 30 in order to be named. NPC sells naming tags for 500 k witch you put on a quick slot and activate with the appropriate number. You then type your pets name. You will see your pets name only in the Pet’s Information and the Pet’s Menu. Other players will see it as "Name of Chars" of "Name of Pets" when they put the mouse curser on your pet.
• Level = gives level of pet
• Exp free exp for lvl up or body parts
• Loyalty (also shown through emotions from your pet – pet doing looping for high loyalty, laying in back for low loyalty an pet dropping on floor for negative loyalty) goes from +20 to -20 points and gives a (rounded down) 0,5% bonus per point to both attack modes. Char rip decrease is 2 points, pet rip decrease is 5 points, Satiety under 50 will decrease 1 point Loyalty and Satiety under 0 will decrease it further.
• " " or Satiety also called hunger - goes from 100 (when pet has just eaten) over 49 (when pet will eat an apple from its basket as long as there is one) and over 0 (when pet will stop self healing) to -20 (when pet will die of hunger).
• Vitality gives Life/Hit Points (HP): actual points/max points(base points without Items) – regeneration in disengage mode is 1/10 of max hp per second, regeneration in all other modes is 1/30 of max hp per second.
• Close Atk gives attack points for combat mode
• Distant Atk gives attack points for long range mode
• Close Def def points in close combat.
• Distant Def either def points against magic attacks or def in long range mode.
• Assembly Lv can be increased with heads and horns – maybe for reduction of exp cost while producing capsules.
• Speed with witch pet moves / follows you / flies to sensed foe. Wings can increase speed. The speed with witch pet attacks is the same for all pets.
• Req Lv unknown.
• Amulet place above the basket for apples. Pets above L 60 can wear the amulet of Earth, above L 80 the amulet of the Sky. For futher info about amulets see under items.
• basket for apples The Assembling Merchant NPC sells baskets for 100k. With Q or pressed Shift-key and klick on pet you open the menu. Although the basket has 7 places you may only put 3 apples into the basket. The other 4 spaces have been closed do to afk-levelling. Without basket you can give pet only 1 apple.
Tip: To save expenses for apples active-levelling chars give the pet only 1 apple when Satiety reaches 0. The one missing point in Loyalty isn’t that importend and as soon as pet isn’t regenerating itself its time for another apple.
Tip: Pet can eat chocolate and other sweets, they last a bit longer than an apple. Sweets are given/sold on a wedding or other events.
Tip: The Lime Bracelet (=Bracelet of Alchemist) works on pet kills to. Pet isn’t as expensive if pet levelling is active and in optimal area and drops are picked up and sold / used. About approx. L 60 pet owes its own lvlups in Dekardi, in Shilon it earns less Lime compared to gained exp and uses more apples as you will drink more.
*number in brackets always gives points of pet without items.
*+Numbers or –Numbers behind the brackets give a Bonus/ Malus for Loyalty. 1 point Loyalty = 0,5% of max value (with items) of attack rates. It refers to number in front of brackets.
6. Pet Features & Items
(From Tala’s Thread "Petitemliste" Link, BF-HP, Thorm’s Bugreport Hypergegenstandsproduktion and Patch-Termin und Changelog)
With items Pets get the number in front of brackets. So the number in brackets is the determinating value, it gives the real and comparable number.
It is still unknown what the best items really are, since Req Lv and Assembly Lv are not known jet. With the Items you have 41.000 possible combinations to build a pet. One might build Pet for dam or life or def, but in higher levels the bonus through items is very small compared to a level up and to the value differences between pets of the same level. Some items give very small bonuses compared to the items the pet is hatched with. Eagleclaws have only +9 HP, +14 Close Atk and +1 Def more than the original pet feet; eagle tail only +3 HP and + 5 Close Atk. Since the quite grate variation of values of same level pets there are imho only 2 items wroth the exp. The rest is fancy and fun. So, since pet is born without one I get a horn for all my pets. And although wings and their speed are less important as most players believe, I get wings for all non porting chars, that are all non aidian and aids to young for stonecastle. german Link to Talas study upon wings .
6.1. body parts
A table of all items for pets – for easier comparison and offline planning. (Body parts can be bought at NPC in Lost realm castle for pet exp, no level requirements ). I put the Exp of the items pet is born with in brackets. (You can exchange all items for 30% of their original worth)
E. g.: cost for Helmethead (the green one):
Bought Exp: 1.088.320 - 188.375 original pet head = 899.945 exp
- With each buyable item is, as far as possible, in brackets the + you get compared to the original pet item. The original pet items give the pet already +518 hp, +101 Close Atk., +85 Distant Atk., + 39 Close Def. und a speed of 3. The freshly hatched pet has Assembly Lv 17 and Req Lv 2. Loyalty and Satiety are both 0. If pet doesn’t get fed Satiety will start decreasing, till pet dies (hello AFK-Breeder). All other pet values differ for each hatched pet. (Some of the item names are just guesses and I might have guest wrong. So if I messed it up – please post the right names for a correction.)
Code:
Horns: ( 0 no original pet item)
Dearhorn      Deltahorn     Goathorn      Uniquehorn    Nosehorn
HP:             250           172           189           213           156
Close Atk.:     42            44            59            47            70
Assembly Lv:    19            20            22            25            18
Bought Exp:     1.563.238     635.921       1.911.612     1.268.693     3.830.329
Heads: (188.375 pet head)
Helmethead    Eaglehead     Seelionhead   Dughead	Parrothead    Dragonhead
HP:             200 (+79)     132 (+11)     140 (+19)     123 (+ 2)	126 (+ 5)     172 (+51)
Distant Atk.:   46  (+ 1)     46  (+ 1)     47  (+ 2)	  51  (+ 6)	49  (+ 4)     55  (+10)
Close Atk.:     33  (+ 3)     43  (+13)     38  (+ 8)	  32  (+ 2)	31  (+ 1)     35  (+ 5)
Assembly Lv:    20            19            19            18       	25            22
Req Lv:         4             12            6             15       	14            10
Bought Exp:     1.088.320     1.012.603     892.632       1.075.022     1.062.998     1.522.622
Body: (14.498 pet body)
Ironbody      Shellbody     Chitinbody    Scalebody
HP:             151 (+29)     125 (+ 3)     130 (+ 8)     138 (+16)
Distant Def.:   -             5   (+ 5)     8   (+ 8)     3   (+ 3)
Close Def.:     16  (+ 3)     14  (+ 1)     14  (+ 1)     25  (+12)
Bought Exp:     131.644       78.223        128.446       281.287
Feet: (72.002 pet feet)[/b]
Eagleclaws    Horsefeet     Pigfeet
HP:             133 (+ 9)     166 (+42)     200 (+76)
Close Atk.:     50  (+14)     44  (+ 8)     37  (+ 1)
Close Def.:     18  (+ 1)     20  (+ 3)     22  (+ 5)
Bought Exp:     815.327       615.706       686.062
Wings: (108.570 pet wings)
Skelettwings  Eaglewings    Ironwings     Scalewings    Dragonwings   Batwings
Distant Atk.:   41 (+ 1)      60 (+20)      41 (+ 1)      53 (+13)      48 (+ 8)      45 (+ 5)
Distant Def.:   -             1  (+ 1)      -	          8  (+ 8)      1  (+ 1)      2  (+ 2)
Close Def.:     19 (+10)      12 (+ 3)      25 (+16)      16 (+ 7)      13 (+ 4)      11 (+ 2)
Speed:          4  (+ 1)      15 (+12)      5  (+ 2)      8  (+ 5)      10 (+ 7)      3  (+ 0)
Bought Exp:     517.346       2.394.856     634.511       1.269.433     982.069       533.590
Tails:  (73.915 pet tail)
Thorntail     Eagletail     Hammertail    Forktail      Crocodiletail Horntail
HP:             191 (+40)     154 (+ 3)     214 (+63)     164 (+13)     250 (+99)     175 (+24)
Close Atk:      70  (+35)     40  (+ 5)     49  (+14)     38  (+ 3)     44  (+ 9)     58  (+23)
Bought Exp:     3.968.690     371.320       1.173.360     362.984       1.539.775     1.583.108
6.2. Amulet
Above the basket is a slot for an amulet. There are two kinds of pet amulets witch increase defensive abilities. The amulet of Earth and the amulet of the Sky both out of human scientific research. Those amulets warn pet of dangers, so that it reacts immediately before taking damage. The amulet of Earth helps evade with Close combat while the amulet of the Sky helps evade magic and special attacks. In contrast to other items the amulets have level requirements.
Amulets are the production by Humans. And players can only choose which amulet to produce. The options are added automatically and differ every time. Even, there is a possibility that only one option is endowed to the amulet. At minimum one option is always added upon every production. There is no way of knowing what option the amulet got, a player has to test if one amulet is better than another. Since an amulet might break at petdeath, one should check the Pet-Information if pet has been dead.
Amulet of Earth: Req. Pet-Level 60.
Effect: Melee /physical attack evasion 20% , Special / Magic attack evasion 10%
costs: 1 Assemblykit (NPC- about 50k) + 4 Processorkit (NPC a 300) + 1 Controlkit (Wolfen in Ran 2) + 1 Cell Capsule (X-Pier Kabal in Dun 3)
Amulet of the Sky: Req. Pet-Level 80.
Effect: Melee /physical attack evasion 10% , Special / Magic attack evasion 30 %
costs: 1 Assemblykit (NPC - about 50k) + 4 Processorkit (NPC a 300) + 1 Controlkit (Wolfen in Ran 2) + 1 Cell Capsule (X-Pier Kabal in Dun 3) + 1 Antibiotic Capsule (Sickle Khan in Ran 2) + 1 Genetic Capsule (Mace Kabal in Dun 4)
6.3. Labiyong Recall Device
Labiyong Recall Device is now available at the NPC shops. With Labiyong recall device, it is possible to get dead pets back without going back to town or waiting until the resurrection time is up. Put a Labiyong Recall Device into the one of quick slots and use them. Labiyong Recall Device will guide your pet to you with the unique wavelength that only you and your pet can sense.
Before a player couldn't get his/her pet back immediately and had to wait until the resurrection time is over when their pet died in the battle. And he had to return to towns where the veterinaries' are to get his pet back. As only Vitality is recovered upon the resurrection by Labiyong Recall Device, rest of the stats have to be recovered by monitoring. Especially, every death of Labiyong will make change of the value in Royalty.
6.4. Pet produced Items
Possible with pet L 77 or higher. Players can build special items with the help of their pet and a certain amount of pet exp.
Ingredient items: Normal hyper capsule (NPC – about 5K or Gonetor in Ran 2), High-quality hyper capsule (Gonma in Ran 2)
Click on the Labiyong Researcher NPC located in Lost Realm after preparing for the required items and conditions for the production. NPC will report you about the current experiences and level of Labiyong. Click on the button for the item you wish to be produced to convert the hyper capsule to that item. No item will be produced if there isn’t enough experiences or hyper capsules.
The Info on the BF-HP are wrong, the level for def and attack amplifying capsules are mixed up. Info from Thorm in thread Hypergegenstandsproduktion. Test varified, that the NPC is correct.
Assembling Level reduces the experience consumption on production by 1% per 5 level. Assembling Level is displayed at stats window of Labiyong.
Code:
Pet Min.lvl               Product                                           needed Items                   needed  Exp
77 	 		  Accumulated damage absorption capsule             Normal hyper capsule           10.000
79 	 		  normal attacking power amplifying capsule         Normal hyper capsule           30.000
81 	 		  normal defence power amplifying capsule           Normal hyper capsule           40.000
89 	 		  Curse Remover                                     High-quality hyper capsule     50.000
91 	 		  high-quality attacking power amplifying capsule   High-quality hyper capsule     50.000
93 	 		  high-quality defence power amplifying capsule     High-quality hyper capsule     70.000
7. Controlling & Action Modes
(Info from BF-HP, Rifelman's Thread TIPS for lvl 70+ pets and Maya's Thread Der Unterstützungsmodus?)
With Q or pressing Shift-key and clicking on pet opens the basket and pet menu. The below mentioned keys or symbols in the menu will give the pet a specific behaviour. The pet has 6 possible action mods. All modes exapt Disengage mode has a regeneration rate of 1/30 of max health per sec.
• Combat: key 7
Normal levelling mode for pet; gives pet much freedom in action as possible. Even though pets primary target is mob that attacks char, pet will target and follow mob in sensing range even if char is doing nothing. If there are strong mobs nearby, pet dies easily.
• Escort: key 8
Pet only attacks mob, witch char is attacking too. This mode allows safer game play in compensation for less freedom in Labiyong's action.
Use this mode to target pet at a specific mob. As soon as pet is attacking specified mob you can change to combat mode and pet will continue to attack this mob while you are already working on some other mob.
• Collect: key 9
In this mode, Labiyong collects anything lying on ground in sensing range. Labiyong concentrates on gathering this stuff without any combat activities in this mode. And if the other player has the priority of certain item, Labiyong waits until the priority is removed. Items that is collected by Labiyong are placed automatically in inventory of its owner. So players have to sometimes check out whether the inventory is full.
• Disengage: key 0
In this mode, Labiyong does not perform any activities such as combat or collect so that it can get recovered faster. Pet keeps directly behind char and regenerates 1/10 of max HP per sec. So regeneration in this mode is 3 times faster than in any other mode. Players have to keep in mind that even in this mode, nearby monsters can attack pet. Pet will not evade attack but has better defence and will take a bit less damage, so pet can be used as shield /for blocking. This mode is also used to make sure that kill is counted for char and not pet
• Support: key -
Support mode has 2 different functions.
With PvM: Pet attacks same mob as char. Char gets all exp, pet gets non. Useful during questing, when char needs the last hit, because char receives the kill together with the exp form pet. Thorm’s Post in thread Aktiv Leveln. Exemption: cursed mob itself
With PvP: Please note that even in Free PvP mode, players only can attack the opponent who also declared Free PvP mode beforehand.
Labiyong in this mode support their chars in PvP. Pet can attack players or other pet in this mode. Pet attacks the same target that the owner of it attacks, and never stops its attack until the target is killed. So players have to change the mode of Labiyong to stop its attack. Caution: pet also can be attacked by opponents or their pet during this support mode. For combat between pet and pet or char and pet: Klick on char or pet that you want to target and press STRG-key while pet is in support mode.
• Long range (Hard barrier breaking/fuzzy field removal mode): key +
With the support from Labiyong, players can fight against Neo Progmares of special attributes which have made them hard to defeat. Ability of removing special attribute of monsters consumes Labiyong's experiences. However, if the level of Labiyong is too low, this ability is not so useful due to low possibility of success and long required time.
In this mode pet has a long range attack, pet chooses similar to combat mode witch mob to target. Each attack consumes pet exp. From L 70 on pet acquires abilities of removing special attributes of monsters. Around L 70 the possibility of successful removal is low so that the attribute removal is not that easy. However, as the level goes up, the possibility increases and the delay is decreased. Higher level of abilities need more experience consumption.
During the Long range mode, pet ceases normal attack and tries to remove special attribute of monsters nearby. And in case of monsters that already lost its special attribute or when the removal is failed, corresponding damage is inflicted to the target monster instead of removing special attribute.
Code:
Ability of removing special attribute of monsters
Level	Attribute            Chance	  Required Exp        Delay to the next removal (seconds)
70  	Shadow               20 %  		 8.000			        10
72  	Hard Barrier         20 %  		 8.000			        10
73  	Fuzzy                20 %  		 8.000			        10
75  	Mental               20 %  		 8.000			        10
82  	Shadow               32 %  		17.600			         8
84  	Hard Barrier         32 %  		17.600			         8
85  	Fuzzy                32 %  		17.600			         8
87  	Mental               32 %  		17.600			         8
94  	Shadow               44 %  		27.200			         6
96  	Hard Barrier         44 %  		27.200			         6
97  	Fuzzy                44 %  		27.200			         6
99  	Mental               44 %  		27.200			         6
100  	Shadow               50 %  		32.000			         5
8. Lvlups
(from Tala’s Thread "Hausdrachenvergleich" Link)
(from Unreal32 Thread "Welches lvl geht maximal beim Pet???" Link)
Pet can be trained up to a level above 100. As soon as pets reach higher levels data for levelling cost in exp and lime will be added. Since admins can create a pet L 260, I assume that levelling pet up to such levels is possible. Exp Requirements for Pet level
Tries to create one overall formula for required lime or exp have failed till now; there seem to be several breakpoints within certain level intervals. If you are interested look for comments of Flashfunk, beathoven and NiGHTcRaWlEr link
Depending on where and how you level your pet, pet starts to pay for its lvlup around L 60.
8.1. Lvlup Expanses
Code:
Pet Lvl     required EXP   required Lime              Sum Exp.     Sum Lime
1	                -		         -                        -               -
2	              313		       330                      313             330
3	              338		       360                      651             690
4	              407		       650                    1.058           1.340
5	              534		     1.050                    1.592           2.390
6	              735		     1.575                    2.327           3.965
7	            1.036		     2.240                    3.363           6.205
8	            1.473		     3.060                    4.836           9.265
9	            2.072		     4.050                    6.908          13.315
10	            2.869		     5.225                    9.777          18.540
11	            3.910		     6.600                   13.687          25.140
12	            5.231		     8.190                   18.918          33.330
13	            6.878		    10.010                   25.796          43.340
14	            8.907		    12.075                   34.703          55.415
15	           11.384		    14.400                   46.087          69.815
16	           14.365		    17.000                   60.452          86.815
17	           17.916		    19.890                   78.368         106.705
18	           22.103		    23.085                  100.471         129.790
19	           27.032		    26.600                  127.503         156.390
20	           32.759		    30.450                  160.262         186.840
21	           39.400		    34.650                  199.662         221.490
22	           47.041		    39.215                  246.703         260.705
23	           55.798		    44.160                  302.501         304.865
24	           65.777		    49.500                  368.278         354.365
25	           77.124		    55.250                  445.402         409.615
26	           89.945		    61.425                  535.347         471.040
27	          104.416		    68.040                  639.763         539.080
28	          120.663		    75.110                  760.426         614.190
29	          138.872		    82.650                  899.298         696.840
30	          159.219		    90.675                1.058.517         787.415
31	          181.880		    99.200                1.240.397         886.715
32	          207.081		   108.240                1.447.478         994.955
33	          235.028		   117.810                1.682.506       1.112.765
34	          265.957		   127.925                1.948.463       1.240.690
35	          300.124		   138.600                2.248.587       1.379.290
36	          337.805		   149.850                2.586.392       1.529.140
37	          379.276		   161.690                2.965.668       1.690.830
38	          424.873		   174.135                3.390.541       1.864.965
39	          474.902		   187.200                3.865.443       2.052.165
40	          529.749		   200.900                4.395.192       2.253.065
41	          589.780		   215.250                4.984.972       2.468.315
42	          655.421		   230.265                5.640.393       2.698.580
43	          727.128		   245.960                6.367.521       2.944.540
44	          805.357		   262.350                7.172.878       3.206.890
45	          890.634		   279.450                8.063.512       3.486.340
46	          983.525		   297.275                9.047.037       3.783.615
47	        1.084.636		   315.840               10.131.673       4.099.455
48	        1.194.593		   335.160               11.326.266       4.434.615
49	        1.314.112		   355.250               12.640.378       4.789.865
50	        1.443.949		   376.125               14.084.327       5.165.990
51	        1.584.920		   397.800               15.669.247       5.563.790
52	        1.737.911		   420.290               17.407.158       5.984.080
53	        1.903.898		   443.610               19.311.056       6.427.690
54	        2.083.917		   467.775               21.394.973       6.895.465
55	        2.279.114		   492.800               23.674.087       7.388.265
56	        2.490.715		   518.700               26.164.802       7.906.965
57	        2.720.096		   545.490               28.884.898       8.452.455
58	        2.968.713		   573.185               31.853.611       9.025.640
59	        3.238.202		   601.800               35.091.813       9.627.440
60	        3.530.319		   631.350               38.622.132      10.258.790
61	        3.847.020		   661.850               42.469.152      10.920.640
62	        4.190.441		   693.315               46.459.593      11.613.955
63	        4.562.948		   725.760               51.222.541      12.339.715
64	        4.967.147		   759.200               56.189.688      13.098.915
65	        5.405.924		   793.650               61.595.612      13.892.565
66	        5.882.495		   829.125               67.478.107      14.721.690
67	        6.400.426		   865.640               73.878.533      15.587.330
68	        6.963.703		   903.210               80.842.236      16.490.540
69	        7.576.772		   941.850               88.419.008      17.432.390
70	        8.244.659		   981.575               96.663.667      18.413.965
71	        8.972.900		 1.022.400              105.636.567      19.436.365
72	        9.768.141		 1.277.208              115.404.708      20.713.573
73	       10.637.348		 1.550.374              126.042.056      22.263.947
74	       11.588.827		 1.842.600              137.630.883      24.106.547
75	       12.632.024		 2.154.600              150.262.907      26.261.147
76	       15.113.291		 2.487.100              165.376.198      28.748.247
77	       16.498.396		 2.840.838              181.874.594      31.589.085
78	       18.025.923		 3.216.564              199.900.517      34.805.649
79	       19.714.512		 3.615.040              219.615.029      38.420.689
80	       21.586.015		 4.037.040              214.201.044      42.457.729
81	       25.771.220		 4.483.350              266.972.264      46.941.079
82	       28.300.221		 4.954.768              295.272.485      51.895.847
83	       31.130.860		 5.452.104              326.403.345      57.347.951
84	       34.311.959		 5.976.180              360.715.304      63.324.131
85	       37.903.236		 6.527.830              398.618.540      69.851.961
86	       45.425.438		 7.107.900              444.043.978      76.959.861
87	       50.462.561		 7.717.248              494.506.539      84.677.109
88	       56.250.339		 8.356.744              550.756.878      93.033.853
89	       62.951.512		 9.027.270              613.708.390     102.061.123
90	       70.778.909		 9.729.720              684.487.299     111.790.843
91	       86.115.328		10.465.000              770.602.627     122.255.843
92	       97.996.695		11.234.028              868.599.322     133.489.871
93	      112.396.844		12.037.734              980.996.166     145.527.605
94	      130.158.679		12.877.060            1.111.154.845     158.404.665
95	      152.546.644		13.752.960            1.263.701.489     172.157.625
96	      194.454.155		14.666.400            1.458.155.644     186.824.025
97	                -		15.618.358                        -     202.442.383
98	                -		16.609.824                        -     219.052.207
99	                -		17.641.800                        -     236.694.007
100	                -		18.715.300                        -     255.409.307
8.2. Exp. decrease with increasing Pet level
(from Tiggy’s Thread "Exp Abzüge" Link)
Similar to the char pet receives with higher lvl less Exp for kills. So the higher lvl pet becomes, the less rewarding it gets to play against the same kind of mob. Since Braclet of Adventurer doesn’t work for exp of pet, I have listed behind pet lvl the char lvl, that lets receive a char without bracelet the same amount of exp for a kill. This lets one compare char lvl and pet lvl:
2 char lvl = 1 pet lvl.
Exp decrease starts approximately as soon as 2 x pet lvl >= mob lvl +10. For char it starts as soon as char lvl >= mob lvl +10. Exp decrease has exponential growth.
In the list are only mobs and values, that pet kills with 1-6 hits or that seem rewarding enough to me and can be blocked and killed easily by pet alone.
Code:
Pet/Char  Kind of Mob	
Level     T    MS  Hk/M   GS/D  Ch/O     Gl     G       DS      PR      HK      TR      KR      P
1/  2	83	141	171	232	311       -     -       -       -       -       -       -       -
2/  4	83	141	171	232	311       -     -       -       -       -       -       -       -
3/  6	83	141	171	232	311       -     -       -       -       -       -       -       -
4/  8	83	141	171	232	311       -     -       -       -       -       -       -       -
5/ 10	83	141	171	232	311       -     -       -       -       -       -       -       -
6/ 12	83	141	171	232	311       -     -       -       -       -       -       -       -
7/ 14	83	141	171	232	311       -     -       -       -       -       -       -       -
8/ 16	83	141	171	232	311       -     -       -       -       -       -       -       -
9/ 18	83	141	171	232	311       -     -       -       -       -       -       -       -
10/ 20	83	141	171	232	311       -     -       -       -       -       -       -       -
11/ 22	83	141	171	232	311       -     -       -       -       -       -       -       -
12/ 24	83	141	171	232	311       -     -       -       -       -       -       -       -
13/ 26	83	141	171	232	311       -     -       -       -       -       -       -       -
14/ 28	82	141	171	232	311       -     -       -       -       -       -       -       -
15/ 30	82	141	171	232	311       -     -       -       -       -       -       -       -
16/ 32	81	141	171	232	311       -     -       -       -       -       -       -       -
17/ 34	81	140	171	232	311       -     -       -       -       -       -       -       -
18/ 36	80	140	170	232	311       -     -       -       -       -       -       -       -
19/ 38	80	139	170	232	311       -     -       -       -       -       -       -       -
20/ 40	79	138	169	231	311       -     -       -       -       -       -       -       -
21/ 42	79	138	168	230	310     412     -       -       -       -       -       -       -
22/ 44	78	137	167	229	310     412     -       -     694       -       -       -       -
23/ 46	77	136	166	229	309     412   538     597       -       -       -       -       -
24/ 48	76	135	165	227	308     411     -       -       -     883       -       -       -
25/ 50	75	134	164	226	307     410     -       -       -     883       -       -       -
26/ 52	75	133	163	225	306     409     -       -       -     883       -       -       -
27/ 54	74	132	162	224	304     407   536     596     694     883       -       -       -
28/ 56	73	131	161	222	302     405   534     594     693     883    1367    1821       -
29/ 58	72	129	159	220	301     404   532     593     692     883       -       -       -
30/ 60	 -	  -	  -	  -	  -       -     -       -       -       -       -       -       -
31/ 62	 -	  -	  -	  -	  -       -     -       -       -       -       -       -       -
32/ 64	 -	  -	154	215	294     397   526     586     685     879       -       -       -
33/ 66	67	123	152	212	292     394   523     583     683     876       -       -       -
34/ 68	66	122	150	210	289     391   520     580     680     874       -       -       -
35/ 70	65	120	148	208	286     388   516     576     676     870       -       -       -
36/ 72	64	118	146	205	283     384   512     573     672     866    1367    1821       -
37/ 74	 -	  -	144	203	280     381   508     568     666     862    1367    1821       -
38/ 76	 -	  -	142	200	277     377   504     564     663     858    1363    1820       -
39/ 78	 -	  -	139	197	273     373   499     559     658     852    1359    1817       -
40/ 80	 -	  -	137	194	270     369   495     554     653     847    1354    1814       -
41/ 82	 -	  -	134	191	266     364   485     549     647     841    1348    1809       -
42/ 84	 -	  -	132	187	262     359   484     543     641     834    1341    1804       -
43/ 86	53	103	129	184	258     354   478     537     635     827    1334    1798       -
44/ 88	52	 99	126	180	253     349   472     531     628     819    1326    1790       -
45/ 90	50	 98	123	177	249     344   466     524     620     811    1317    1782       -
46/ 92	48	 95	120	173	244     338   459     517     613     803    1308    1773       -
47/ 94	46	 93	117	169	239     333   452     510     605     794    1297    1763       -
48/ 96	 -	  -	  -	  -	  -       -     -     502     597     785    1286    1742       -
49/ 98	43	 87	111	161	229     320   438     494     588     775    1275    1739       -
50/100	41	 84	107	157	224     314   430     486     579     764    1262    1726       -
51/102	 -	  -	  -	  -	  -       -     -     477     569     753    1249    1712       -
52/104	 -	  -	  -	  -	212       -     -     467     560     742    1235    1697       -
53/106	 -	  -	 97	143	207     293   405     459     549     730    1221    1681       -
54/108	 -	  -	 93	138	201     285   396     449     539     718    1205    1664       -
55/110	 -	  -	 89	134	195     278   387     439     528     705    1189    1646       -
56/112	 -	  -	 85	129	189     270   377     429     517     692    1172    1627       -
57/114	 -	  -	 81	123	182     262   368     419     505     679    1155    1607       -
58/116	 -	  -	 77	118	175     254   358     408     493     664    1136    1586       -
59/118	 -	  -	 73	113	169     245   347     397     481     650    1117    1565       -
60/120	 -	  -	 69	107	162     237   337     385     468     635    1097    1542       -
61/122	 -	  -	 64	102	155     228   326     374     455     619    1077    1518       -
62/124	 -	  -	 60	 96	148     219   315     362     441     603    1056    1493       -
63/126	 -	  -	 57	 90	140     209   303     349     427     587    1034    1467       -
64/128	 -	  -	  -	 84	132     200   291     336     413     570    1010    1441       -
65/130	 -	  -	  -	 78	124     190   279     323     398     552     987    1413       -
66/132	 -	  -	  -	  -	  -       -     -       -       -       -       -       -       -
67/134	 -	  -	  -	  -	  -       -     -       -       -       -       -       -       -
68/136	 -	  -	  -	  -	  -       -     -       -       -       -       -       -       -
69/138	 -	  -	  -	  -	  -       -     -       -       -       -       -       -       -
70/140	 -	  -	  -	  -	  -       -     -       -       -       -       -       -   56860
71/142	 -	  -	  -	  -	  -       -     -       -       -       -       -       -   56860
72/144	 -	  -	  -	  -	  -       -     -       -       -       -       -       -   56860
73/146	 -	  -	  -	  -	  -       -     -       -       -       -       -       -   56860
74/148	 -	  -	  -	  -	  -       -     -       -       -       -       -       -   56860
75/150	 -	  -	  -	  -	  -       -     -       -       -       -       -       -   56860
76/152	 -	  -	  -	  -	  -       -     -       -       -       -       -       -   56845
77/154	 -	  -	  -	  -	  -       -     -       -       -       -       -       -   56800
78/156	 -	  -	  -	  -	  -       -     -       -       -       -       -       -       -
79/158	 -	  -	  -	  -	  -       -     -       -       -       -       -       -       -
80/160	 -	  -	  -	  -	  -       -     -       -       -       -       -       -       -
81/162	 -	  -	  -	  -	  -       -     -       -       -       -       -       -       -
82/164	 -	  -	  -	  -	  -       -     -       -       -       -       -       -       -
83/166	 -	  -	  -	  -	  -       -     -       -       -       -       -       -       -
84/168	 -	  -	  -	  -	  -       -     -       -       -       -       -       -       -
85/170	 -	  -	  -	  -	  -       -     -       -       -       -       -       -       -
86/172	 -	  -	  -	  -	  -       -     -       -       -       -       -       -       -
87/174	 -	  -	  -	  -	  -       -     -       -       -       -       -       -       -
88/176	 -	  -	  -	  -	  -       -     -       -       -       -       -       -       -
89/178	 -	  -	  -	  -	  -       -     -       -       -       -       -       -   53889
90/180	 -	  -	  -	  -	  -       -     -       -       -       -       -       -       -
91/182	 -	  -	  -	  -	  -       -     -       -       -       -       -       -       -
92/184	 -	  -	  -	  -	  -       -     -       -       -       -       -       -       -
93/186	 -	  -	  -	  -	  -       -     -       -       -       -       -       -       -
94/188	 -	  -	  -	  -	  -       -     -       -       -       -       -       -       -
95/190	 -	  -	  -	  -	  -       -     -       -       -       -       -       -       -
96/192	 -	  -	  -	  -	  -       -     -       -       -       -       -       -       -
97/194	 -	  -	  -	  -	  -       -     -       -       -       -       -       -       -
98/196	 -	  -	  -	  -	  -       -     -       -       -       -       -       -       -
99/198	 -	  -	  -	  -	  -       -     -       -       -       -       -       -       -
100/200	 -	  -	  -	  -	  -       -     -       -       -       -       -       -       -
Close-Atk-Rate-per-N-Hit-Ratio
Code:
Abr   Lvl   Mob		       Lime     Required Close Atk  > certain (~>95%) number of Hits
T      12  White Tiger            7	                                              Gw  -> 2   157 -> 1
MS     22  Sea Scorpion    	 11	                        GW  -> 4   124 -> 3   157 -> 2   330 -> 1
HK/M   25  Hell Cobra/Mok   	 14	                        GW  -> 4   143 -> 3   190 -> 2   400 -> 1
GS/D   30  Poison Scorpion/Dino  19	  GW  -> 6   117 -> 5   143 -> 4   190 -> 3   275 -> 2   560 -> 1
Ch/O   35  Chmero/Oniam      	 25	  130 -> 6   157 -> 5   190 -> 4   270 -> 3   396 -> 2   720 -> 1
Gl     40  Gremlin           	 33	  190 -> 6   203 -> 5   268 -> 4   345?-> 3   510 -> 2  1010 -> 1
G      45  Grem              	 43	  228 -> 6   268 -> 5   330 -> 4   510 -> 3   720?-> 2  1322 -> 1
DS     47  Dark Soldier    	 48	  268 -> 6   290 -> 5   xxx -> 4   430 -> 3   725 -> 2   xxx -> 1
PR     50  Pro Giant         	 57	  310 -> 6   xxx -> 5   420 -> 4   540 -> 3   835 -> 2   xxx -> 1
HK     55  Brain Warrior       	 72	  xxx -> 6   430 -> 5   510 -> 4   725 -> 3  1070 -> 2   xxx -> 1
TR     65  Devil Giant     	112	  580?-> 6   646 -> 5   835 -> 4  1100 -> 3   xxx -> 2   xxx -> 1
KR     72  Battle Giant       	148	  716 -> 6   835 -> 5  1070 -> 4   xxx -> 3   xxx -> 2   xxx -> 1
P     150  Parkikepaloid        ?	  xxx -> 6   xxx -> 5   xxx -> 4   xxx -> 3   xxx -> 2   xxx -> 1
listed Close Atk = Value in front of brackets + Loyalty bonus
GW = base Value of pet (met with original pet items)
Value with '?' = guess, properly to high
Exp value
With Close Akt 129 one Hit
Lada/ Armored Mouse/Wolf all less than 30
Armored Crab 57
Poison Crab 70
8.3. Pet Levelling - When, where and how?
Time and area to level pet can differ quite a lot. For AFK-ler a guideline of 1-3 Hits per kill seems good, since they need far more time to level pet and have to take into account the safety of their char and the consumption of apples. (Some AFK-ler believe 500 k exp per night for a L 40 pet to be quite good, levelling active in Dekardi without to much competition of other pets or chars would easily yield 500 k exp per hour.)
While Aktiv-levelling and/or Party-levelling 7 or more hits per Kill can be considered worth it. All that depends on ones char, char lvl and armour/def as well as values and items of pet and personal stile of playing. Especially young chars, that get a pet immediately with L 90 and which are not bulks will prefer Aktiv-levelling and/or Party-levelling in more rewarding areas, where they level themselves too. For Party-levelling pets receive a group bonus too. The more pets are linked in group through their chars, the better the bonus. A good photo of pet Party-levelling is here.
A further reference for levelling ones pet is the Exp-per-Hit-Ratio (see Exp-decreas and Close Atk rate per n Hit Ratio) and Exp-per-Time-Intervall-Ratio, which takes into account also the spawn rate of monsters and competition between chars within a given area. For more references “when to level pet where” see in Talas post in “Hausdrachenvergleich” and in the other mentioned Links (10. Links and Tips).
Tiggy made a good analysis of levelling an equipping pet up to L 60+, that I’ll quote a bit further down.
In his thread Aktiv Leveln Ryan suggests a quite different way of levelling ones pet. He believes that levelling would be achieved fastest if one lets pet leech in Shilon like some low chars will do. He asked a high level bulk to block for his pet, went in party with him and let his pet make a few bites at a Dino. Even 1 bite (best shortly before Dinos death) would give pet quite some exp. Around pet level 50 – 55 he took his pet to East Island together with someone how took care of Dark Souls. Weather this alternative really is faster for levelling pet I haven’t tried, since my chars were all around 90, when they bought their pets. And without party help a pet L 40 and below dies too easy in Shilon, so that it won’t be worth it and become too expansive.
If you are levelling in Shilon you’ll get far less lime per gained exp, compared to Dekardi. And furthermore you’ll spend more lime, because pet will eat more and you’ll need more drinks. One the other hand char and pet have to fight less mob and gain more exp in a given time; a pet about L 70 will gain about 1 Million exp per hour, a pet above L 80 a lot more TIPS for lvl 70+ pets.
And now the promised a short-version of Tiggy’s analysis about “How to level pet and what to do with the exp".
• Intorduction
Regarding Pet there are always 2 questions – Where to level? Which equipment when?
The 1. question is generally asked wrong. Almost always it is asked: “My Pet is L XY. Where should I level?” A better formulation would be: “My Pet has a Close Atk Rate XY and a Close Def YZ. Where should I level?”
The 2. question could be made more concrete, if one states weather one plans to level AFK or not. For people levelling AFK the answer is easy. Since the char is likely to stay quite soon and for a very long time at the “Hell Cobra and Dino Farms” Eaglewings are necessities. In order to make damage at all pet also needs to have a nosehorn. And since in most cases exp is senselessly thrown away anyhow, one should get Eagle head, Eagle claws, Scale body and Thorn tail. Together that juts amounts to 11,6 Mio. exp. So equipped pet is quite a sight, if L 30 and killing a Dino with already 2 Hits. Anybody levelling actively would then have a L 45 pet that would need the extraordinary number of 1 Hit per Kill. The L 45 refers to what happened with the exp and not to the Exp gained during the same amount of time – because levelling active one would have gathered at least twice as much exp. The highest Pet – Exp average Tiggy got with his L 94 Aidia is 600 k per hour. Since a L 94 Aida will have problems levelling in Shilon Tiggy hasn’t got any data on Shilon. And a L 60 pet without support of its char hasn’t got any chance in Shilon.
• Basic
Similar to the char there are 2 things of importance. The foe ought to be killed by a succession of n Hits. Whether the foe is killed by 1 or 5 hits is of little consequence. Important is only that with the last hit almost all of the Close Atk Rate/dam is used/needed. If pet leaves a mini-amount of Life, the char should to the last hit. Pet will then concentrate immediately on the next foe and won’t waste an attack. The next point is that the level of mob isn’t too much below the level of the pet. Especially with one-hit-kills one has to look out for not having overkill. L 30 pet (hello AFK’s) hasn’t got anything to gain from killing White Tigers. Pet gets like ones char less exp with higher levels. Since that decrease can be quite much one has to think carefully on buying levels or saving the exp in order to buy a few levels together later. One should only buy lvlups if the actual target mob can be killed with one hit less than before. Equipment should only be acquired, if the gain in values per spend exp is greater than one can expect from spending that amount exp in a lvlup.
• When to kill wich mob?
In order to decide witch mob to kill effectively one has to look at the Close Atk Rate. Then one looks up or tests how many hits pet will take for a certain mob. Division of number of necessary hits through gained exp gives you the exp-per-hit-ratio. You than know witch mob will give your pet the most exp per hit. After that take a look at the spawn rate in an area. The higher level the mob the more dam the mob gives to char and pet. If one has to let pet regenerate after every mob the foe is to difficult. Same is true if pet cant deal with 3 mobs at once. Then the frequent pause for regeneration of pet means loss in levelling speed. Chars that have to constantly reduce mobs so that pet and they themselves will stay alive are levelling in the wrong area and should hunt for easer pray. Otherwise pet will consume more apples; you yourself might become hectic because of constantly looking out for pet while your need to drink will increase too, other chars and pets will be robed unnecessarily of mobs and dotore will prescribe again and again a rest for witch you he chares you about 20 k.
So one needs mobs that give good exp per hit, respawn often enough so that there always will be some and that won’t do too much damage. For a L 1 pet with active levelling those factors meet when killing Crabs. You have to go over all known places. The advantage with this is, that you are near to the NPC. Should there ever be a lack of crabs you just go over to do a few Poison Scorpions till pet has used half its life. Then you put pet into disengage mode and go back to the crabs. There you change the mode back to combat and continue to exp. AFK-ler start with White Tigers. Whether they buy the lvlups as soon as they gathered the first 50 k or continue collecting exp till they can buy the wished equipment is of little consequence. White Tigers have a high enough spawn rate, that pet will kill all in sight even though it still needs 2 hits. Only right at the beginning before buying the first. few levels one has to be careful. One has to watch out for Japan Bug and Ghost Mob-Bug though. Aidian and Kaili under L 120 shouldn’t play AFK. If they put on BK stuff things might be different though – but with that I haven’t got any experience.
Between L 5 to 10 pet reaches a Close Atk. Rate that gives 1 hit kills with White Tigers. Since that means 80 exp per hit, one should go immediately there. No rule without exemption. From the point of 1 hit kills with Tigers it will happen more and more often, that pet has ridden the area of all foes and hasn’t got anything to do. Therefore one should go to do Poison Scorpions as soon as pet reaches a Close Atk. Rate of 190. They give a little less exp per hit but with herding properly pet will always have something to do. (For all that played Diablo2 – herding for pet is similar to the Amazon herding so her BU is more effective.) Of course one has to be very careful how pet is performing and even Aidians need to block sometimes for their pets. Even so this way of levelling is a bit more expansive the exp speed will be better. As soon as pet has more than 1 k life one can go to Chmeros. For everyone levelling his/her pet there, show some consideration of lows, don’t bark at them even if they take some kills away from your pet. You don’t have anything to do there, the lows have! E. G. the quest “Chmeromutant – Lvl 28-40; Exp 3110; Lme 125; cursed Chmero”. Your are upset too, if someone kills your quest mob. And if the correlation of pet lvl x 2 = Char lvl is correct, that means lvl 40 or more. And with lvl 40 even Aidians are standing their own against Chmeros. Whereto and when you change levelling area after Chmeros everyone has to decide for hinmself7herself.My first steps thereafter are Grems (on the way to Dun), Pro Giants (in the East) Brain Warriors (in the West and East), Pro Giants and Brain Warriors (in the East), TR/KR.
• When to get witch equipment?
With equipment there is only 1 thing, one can’t do without. This is a horn. For every non teleporting chars fast wings are very nice. And Since AFK-ler are always competing with other AFK-ler (Farm) the fastest wings (Eagle) are a must have. With dragon wings it could be possible, that pet would get any kill if there are 5 or more pets. Fore everybody else you should get scale or dragon wings after levelling at chmeros. For wings only the speed seems important. If pet is faster at a mob levelling becomes easier because always waiting for pet is over. Not considering questions of stile there is for the horn only an either or, Delta Horn or Nose Horn. Delta Horn is relatively cheap (600k Exp/44 Close Atk.), Nose Horn makes more dam (70) and uses far more exp (3,8 Mio.). After L 30 saving for Delta Horn becomes interesting, because the horn gives more life and dam than can be achieved with lvlups. From L 47 on one can think on changing to a Nose Horn. Even if you plan from beginning to get your pet a Nose Horn, the temporary use of a Delta Horn is an option.
A body is nice to have. The bonus on life isn’t worth it since every lvlup gains more life. But the Close Def of the Scale Body is useful. Until the 28 k exp become unimportant to you, you should do without it. Imho from L 47 on the Scale Body is worth a thought, because then the relation of life to exp start going to the body.
Claws are really superfluous. For one of my pet I took them without thought, because everybody said they were good. (********). For my Aidia I took them at L 58 because about 5% of the TRs needed 4 hits and I was tired of always watching out whether the TR fell over after 3 hits or not and I had to level the pet quickly. My 3 other chars won’t get any claws. The Pet Feet look much nicer.
Heads have 2 interesting bonuses, Life and Close Atk. The lifebonus is so little that it isn’t taken into account as deciding factor. So lets look upon the Close Atk Rate. The so highly regarded Close Atk Rate of Eagle head isn’t worth it. The thing needs 1 Mio. Exp. That equals up to the amount of exp needed for L 47. At that lvl you get about the same amount of Close Atk Rate with a lvlup. So only the Distant Def witch isn’t raised with lvlup comes into consideration. That would leave Dug Head or Dragon Head. But Distant Def only becomes useful when you are playing in Shilon or Paros and want to remove special attributes of Mobs (Long Range Mode). Until then the head is only a question of stile.
So the last thing to look at is the tail. I will not speak of Eagle or Fork Tail, every lvlup gains more. Compared against lvlup the Thorn Tail looses too, because lvlup gives in addition more def and life. For the middleclass tails the bonuses from lvlup are every time better and include def bonus.
Summary: So only a horn brings an advantage and wings make playing more pleasant without any else important.
9. Comparison of Pet - Values
(see Talas Thread "Hausdrachenvergleich")
With items pet has values in front of brackets. Value within brackets is deciding factor, it gives the base values of pet.
Number after + or – is unimportant for comparison, it’s the bonus for loyalty
• Improvement of values at Lvlup
With Lvlup pet gets a chance improvement within a value range dependant on level. The following values are improved: Vitality, Close Atk., Distant Atk. and Close Def. Distant Def is only improved by items. The improvement is totally by chance an can not be influenced by player. The higher the lvl of pet, the better the possible improvements. (This refers to the absolute values, not to percentages). The percentage improvements are between 0,70 to 39,00 % per Value. The highest increase is given to vitality within the first 20 lvls, thereafter the percentage improvements of the different values are more similar. The trend goes to an improvement of less than 10% after lvl 25 and less at higher levels.
The rumours of better lvlups at loyalty 20 are untrue. I tested upping with the same char (char wasn’t levelling himself during test) for pets with nearly identical start values from L 1 – 20. The first pet was upped at loyalty 20. I then changed the pet against a new egg, hatched it and upped the 2. pet with loyalty 10-14. The 2. pet had far better values at L 20, so I kept it. (I didn’t test with negative loyalty.).
• Start Values
Die starting values after hatching vary quite a lot:
Code:
HP       : 		64 - 192
Close Atk: 		12 -  36
Distant Atk:  		6 -  18
Close Def: 		12 -  32
Distant Def:  		2 -  10
If this variety after hatching is normal or can be influenced isn’t clear yet. Possible influences could be: Which char race did the breeding? Was breeding done AFK or not? Was breeding repeated? Has char ripped while breeding and if yes then how often? It might be better to provoke multiple char rips if hatched pet gets better values then, eaven if that means lengthening the breeding time.
9.1. Values Table
The following values table consist just of values of my own pets and pets listed in the „Hausdrachenvergleich“. Till now I have just take pet values till L 81, because that’s all I have got.
Because the tables has grown to big to post (at least I don’t know how to) I give you just a summery with min, max and average values and number of test candidates for all levels. If anybody wants to have the howl table, please give me your mail address and I’ll send you the works attachment.
Code:
Lvl Pets     	Vitality        |      Close Atk      |      Distant Atk     |   Close Def
Pet    Number|  Min	  Max	Average | Min     Max Average    |  Min    Max Average    |  Min    Max Average
1	16	|   64	  192	 114	|   12	   36	  20	|    6	   18	  13	|   12	   32	  21
2	12	|   90	  212	 150	|   17	   37	  24	|    7	   19	  13	|   13	   33	  22
3	12	|  122	  266	 178	|   18	   40	  26	|    9	   20	  15	|   14	   36	  24
4	12	|  135	  276	 202	|   20	   43	  28	|   11	   22	  17	|   15	   37	  25
5	12	|  172	  313	 235	|   23	   45	  31	|   15	   24	  19	|   18	   39	  27
6	12	|  195	  364	 269	|   27	   50	  35	|   17	   29	  22	|   21	   42	  29
7	12	|  248	  415	 308	|   29	   52	  39	|   21	   32	  26	|   24	   43	  31
8	12	|  285	  472	 344	|   31	   59	  43	|   22	   35	  29	|   25	   45	  33
9	12	|  317	  495	 386	|   34	   63	  47	|   23	   39	  32	|   27	   46	  35
10	12	|  346	  529	 431	|   42	   71	  54	|   27	   43	  35	|   28	   47	  36
11	12	|  376	  581	 482	|   49	   75	  59	|   28	   50	  38	|   30	   50	  39
12	12	|  446	  643	 538	|   52	   84	  65	|   32	   56	  43	|   32	   53	  41
13	12	|  486	  692	 598	|   60	   87	  72	|   35	   64	  48	|   34	   56	  44
14	13	|  543	  746	 651	|   63	   96	  78	|   42	   69	  53	|   35	   57	  46
15	13	|  583	  783	 709	|   71	  107	  86	|   44	   74	  59	|   38	   58	  49
16	13	|  651	  823	 764	|   82	  116	  97	|   53	   82	  66	|   43	   63	  52
17	13	|  722	  912	 828	|   87	  123	 105	|   62	   86	  71	|   44	   67	  54
18	13	|  773	  985	 895	|   93	  136	 114	|   66	   93	  77	|   45	   70	  57
19	13	|  823	 1052	 957	|   97	  150	 122	|   69	   96	  82	|   46	   71	  60
20	14	|  921	 1116	1019	|  112	  157	 134	|   75	  101	  89	|   49	   78	  64
21	14	|  955	 1209	1093	|  119	  171	 144	|   82	  113	  96	|   54	   83	  68
22	13	| 1044	 1292	1181	|  131	  186	 155	|   88	  126	 103	|   56	   88	  71
23	12	| 1149	 1372	1262	|  139	  200	 167	|   98	  133	 113	|   61	   94	  75
24	11	| 1206	 1463	1326	|  154	  217	 180	|  109	  147	 122	|   63	   92	  77
25	10	| 1292	 1556	1436	|  169	  233	 197	|  114	  160	 130	|   77	   97	  85
26	 9	| 1355	 1636	1504	|  182	  242	 208	|  123	  172	 140	|   83	  100	  91
27	 9	| 1454	 1705	1587	|  192	  249	 220	|  132	  184	 150	|   86	  104	  95
28	 8	| 1572	 1773	1675	|  204	  270	 234	|  136	  167	 155	|   92	  111	 100
29	 8	| 1657	 1872	1768	|  214	  282	 249	|  140	  177	 164	|   94	  117	 105
30	10	| 1760	 1967	1865	|  233	  297	 264	|  151	  191	 173	|   83	  125	 108
31	10	| 1853	 2077	1962	|  252	  314	 283	|  166	  209	 184	|   88	  132	 112
32	13	| 1982	 2215	2077	|  261	  325	 298	|  174	  217	 196	|   93	  134	 117
33	12	| 2065	 2306	2170	|  278	  350	 316	|  190	  275	 214	|  101	  144	 124
34	12	| 2192	 2450	2277	|  291	  375	 334	|  194	  292	 227	|  117	  151	 131
35	13	| 2318	 2597	2392	|  307	  389	 348	|  199	  312	 239	|  119	  157	 135
36	11	| 2421	 2728	2509	|  323	  400	 369	|  212	  323	 250	|  124	  159	 141
37	14	| 2507	 2849	2623	|  341	  425	 383	|  229	  327	 261	|  126	  164	 145
38	16	| 2626	 3002	2745	|  356	  445	 404	|  236	  346	 273	|  130	  169	 148
39	14	| 2765	 3162	2882	|  376	  469	 422	|  257	  349	 288	|  137	  175	 155
40	16	| 2871	 3255	2987	|  406	  491	 439	|  262	  369	 298	|  146	  184	 161
41	14	| 2983	 3357	3130	|  416	  519	 458	|  271	  377	 315	|  152	  191	 168
42	15	| 3089	 3466	3257	|  437	  534	 477	|  294	  397	 324	|  161	  197	 175
43	15	| 3227	 3631	3378	|  458	  559	 502	|  298	  376	 332	|  164	  203	 180
44	17	| 3311	 3783	3519	|  473	  796	 543	|  308	  380	 345	|  167	  209	 188
45	16	| 3453	 3916	3680	|  496	  605	 553	|  331	  406	 359	|  174	  220	 196
46	17	| 3561	 4106	3806	|  530	  629	 581	|  326	  429	 374	|  179	  231	 201
47	16	| 3786	 4242	3975	|  548	  663	 604	|  345	  449	 390	|  189	  241	 208
48	17	| 3934	 4432	4128	|  566	  697	 626	|  361	  464	 401	|  197	  249	 216
49	16	| 4049	 4547	4264	|  602	  713	 650	|  373	  484	 418	|  202	  252	 222
50	15	| 4212	 4735	4448	|  614	  735	 675	|  379	  511	 431	|  209	  259	 230
51	14	| 4402	 4912	4585	|  618	  759	 702	|  396	  523	 445	|  218	  270	 238
52	12	| 4590	 5052	4768	|  654	  788	 726	|  417	  543	 462	|  225	  262	 243
53	15	| 4738	 5208	4950	|  675	  819	 753	|  441	  562	 482	|  232	  274	 250
54	12	| 4891	 5403	5088	|  714	  832	 780	|  450	  576	 498	|  236	  285	 258
55	10	| 5063	 5572	5243	|  769	  854	 817	|  472	  589	 519	|  250	  292	 268
56	 9	| 5293	 5779	5456	|  802	  880	 840	|  491	  567	 528	|  260	  305	 275
57	 8	| 5454	 5940	5628	|  834	  917	 866	|  498	  575	 548	|  267	  309	 282
58	 8	| 5551	 6070	5793	|  850	  954	 890	|  527	  606	 573	|  276	  318	 290
59	 8	| 5774	 6203	5987	|  872	  979	 917	|  552	  629	 594	|  280	  324	 295
60	 8	| 5973	 6430	6193	|  892	  976	 936	|  582	  662	 626	|  288	  317	 300
61	 7	| 6125	 6640	6406	|  922	 1005	 966	|  601	  690	 646	|  297	  316	 304
62	 9	| 6303	 6793	6564	|  957	 1034	 993	|  613	  720	 668	|  301	  333	 317
63	 7	| 6449	 7002	6725	|  984	 1115	1037	|  636	  739	 690	|  312	  332	 324
64	 8	| 6657	 7223	6938	| 1005	 1198	1085	|  659	  760	 706	|  317	  345	 331
65	 7	| 6816	 7395	7159	| 1031	 1152	1083	|  684	  771	 722	|  327	  358	 341
66	 7	| 6998	 7595	7337	| 1069	 1202	1119	|  721	  796	 756	|  343	  364	 353
67	 6	| 7236	 7769	7539	| 1108	 1251	1160	|  755	  827	 793	|  359	  385	 370
68	 4	| 7436	 7997	7718	| 1143	 1273	1204	|  777	  839	 799	|  364	  380	 372
69	 4	| 7658	 8207	7914	| 1191	 1313	1248	|  797	  849	 817	|  378	  394	 385
70	 4	| 7859	 8258	8090	| 1248	 1330	1289	|  836	  879	 858	|  387	  410	 396
71	 4	| 8080	 8447	8273	| 1289	 1383	1333	|  856	  912	 888	|  398	  419	 406
72	 4	| 8326	 8653	8500	| 1330	 1420	1373	|  865	  944	 913	|  404	  431	 416
73	 3	| 8505	 8716	8633	| 1292	 1446	1386	|  931	  937	 934	|  404	  429	 419
74	 2	| 8698	 8983	8841	| 1459	 1480	1470	|  961	  974	 968	|  428	  434	 431
75	 1	| 9228	 9228	9228	| 1522	 1522	1522	|  983	  983	 983	|  445	  445	 445
76	 1	| 9511	 9511	9511	| 1522	 1522	1522	|  989	  989	 989	|  461	  461	 461
77	 2	| 9620	 9767	9694	| 1589	 1589	1589	| 1006	 1052	1029	|  456	  474	 465
78	 1	| 9992	 9992	9992	| 1620	 1620	1620	| 1035	 1035	1035	|  488	  488	 488
79	 1	|10285	10285  10285	| 1667	 1667	1667	| 1053	 1053	1053	|  500	  500	 500
80	 1	|10476	10476  10476	| 1693	 1693	1693	| 1061	 1061	1061	|  508	  508	 508
81	 2	|10319	10755  10537	| 1750	 1764	1757	|  987	 1092	1040	|  524	  535	 530
Code:
Distant Def
Number  Min     Max     Average
45      2       10      6
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