Battlefield 2 - The greatest online FPS of all time. But who plays it?
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Re: Battlefield 2 - The greatest online FPS of all time. But who plays it?
After much messing about, rebooting, configuring, patching and reinstalling, I managed to get the game working.
set it to find an instant game and got onto a 32 man server, and it played fine. Now to test it on wrinkleys server, if it goes belly up again, then it must mean my machine doesnt like his server
Tis a good game, but Im rubbish at it, managed to do a barrel tollin a helicopter and die, flew a plane out of the battle area and died.
I died a lot really, dont understnad how other peeps hit u once and u die, when i shoot them nothing happens
Re: Battlefield 2 - The greatest online FPS of all time. But who plays it?
Quote:
Originally Posted by Tagred
After much messing about, rebooting, configuring, patching and reinstalling, I managed to get the game working.
set it to find an instant game and got onto a 32 man server, and it played fine. Now to test it on wrinkleys server, if it goes belly up again, then it must mean my machine doesnt like his server
Tis a good game, but Im rubbish at it, managed to do a barrel tollin a helicopter and die, flew a plane out of the battle area and died.
I died a lot really, dont understnad how other peeps hit u once and u die, when i shoot them nothing happens
ill be on xfire shortly, after my curry
Dont worry, its hard at first, really hard. But you soon get used to it. Flying achopper is second nature to me now, but at first I used to take off and go backwards into the nearest object.
Hopefully we can get in a squad and I can chat you through.
Re: Battlefield 2 - The greatest online FPS of all time. But who plays it?
Quote:
Originally Posted by Tagred
Where can i get that thingy that puts your stats up like ur siggy, and can it do other games like planetside?
Yes and Yes.
For the Bf2 thing, go to www.gamedrome.com . there used to be one for planetside, but ive since formatted so i cant even begin to remember where you can get it from.
Re: Battlefield 2 - The greatest online FPS of all time. But who plays it?
Quote:
Originally Posted by WrinklyNinja
Yes and Yes.
For the Bf2 thing, go to www.gamedrome.com . there used to be one for planetside, but ive since formatted so i cant even begin to remember where you can get it from.
whereabouts? i cant see an obvious link to the code
Re: Battlefield 2 - The greatest online FPS of all time. But who plays it?
This dosent get you a sig. But http://stats.totalbf2.com/player.php?pid=47755405 if you sign up to the forums you get that awsome stats page as standard (not advertising, if it is delete this post )
Re: Battlefield 2 - The greatest online FPS of all time. But who plays it?
Dude, your server is too slow for me, today I went into a server with 64 peeps and played as if i was in single player mode. Dunno whats going on but ur server dont like me, well, the ip addy u gave doesnt anyway.
and LMAO at my kill/death ratio LOL: 8 kills 61 deaths lol
Re: Battlefield 2 - The greatest online FPS of all time. But who plays it?
Quote:
Originally Posted by Tagred
Dude, your server is too slow for me, today I went into a server with 64 peeps and played as if i was in single player mode. Dunno whats going on but ur server dont like me, well, the ip addy u gave doesnt anyway.
and LMAO at my kill/death ratio LOL: 8 kills 61 deaths lol
That wasent "my server" last night I was just picking any random UK server that had spots on, we tried at least 3 different servers....
So if youve sorted it, it should work on any server. so if u wanna, im game
Re: Battlefield 2 - The greatest online FPS of all time. But who plays it?
I am currently obsessed with trying to earn my Helicopter service ribbon. Which is REALLY hard to get i might add. Ive come close twice. But just now I got 26 kills (I needed 19) but I dont think I got the 15 mins in the helicopter, but I was damn close. So ive come off frustrated, heading to make some noodles, then back for another evening of trying.
Re: Battlefield 2 - The greatest online FPS of all time. But who plays it?
BF2 is the best looking game out there. The gameplay is sweet too, definitely worth the money. Stop thinking abou it and go get it now!
The only downside to it is some people take the stats too seriously and it lacks the light hearted moments & fun factor of DC/BF1942. My kill/Death ratio varies from 0.7 to 1.5 depending on what mood I'm in but some people give more thought to their stats than just having fun.
There's a load of mods in the pipe line too so even if you get bored of the original you know there's more coming.
Very welcome to the dev-chat with Dice, James Salt the Associate Producer/Designer of BF2
will be answering your questions.
eLite|VeePee asked: is there a large potential for mods :O
[DICE]Sanosuke answers: There is a large potential for the mod community. We spent a lot of time working with the tools to make them easier to use. You will be able to affect much more about how the game plays by using the python scripting we have added.
kevins asked: Will there be any changes in the speed of the menu GUI? BF1's Multiplayer serverlist has been very slow compared to e.g. Steam
[DICE]Sanosuke answers: We are currently working on a fix for the server browser speed you see in the demo. This will not be like this in the full game.
tSh|CodeRed asked: Why are no GeForce4-Cards supported?
[DICE]Sanosuke answers: Sadly the GF4 does not support Pixel Shader 2, which we need to make the game look as good as good as possible.
a2a]Triple_D asked: How many maps will there be included in the full release ?
[DICE]Sanosuke answers: There are 12 maps in the final game. Each with 3 different size configurations.
rushed|dbj asked: will there be Mod support in the game like in BF1942?
[DICE]Sanosuke answers: There are a great many MODs in development right now. The new tools for modding BF2 are the same that we used to make the game. So there is very little you wont be able to do. Especially with the ability to modify the way the game actually plays, using the Python scripts we have added.
S8|Metalmeniac asked: will there be enough support (patches) ???
[DICE]Sanosuke answers: We will continue to support the game, as we did with BFV and BF42, after release. With things like patches and content updates.
XsT]Sniperx[ asked: when comes the demo Linux server edition?
[DICE]Sanosuke answers: There is one due very soon
FiRe7WoRK asked: Is it possible to add own custom commands to the handy 'commands menu' in the middle of the screen (or change them) ?
[DICE]Sanosuke answers: Sadly its not. But it sounds like a good idea!
Sperminator asked: why linux sux :p bleh
[DICE]Sanosuke answers: Sadly the demo Linux server that was released, was only put onto the site accidentally. The real demo server will be along soon.
Seti asked: Have you taken steps to prevent people from using cheats, for instance implemented anti-cheating software?
[DICE]Sanosuke answers: There are several systems in place to deal with cheating.
inx|stephen asked: With battlefield 1942 & Battlefield Vietnam being such straight forward first person shooter games - and successful ones at that; why did you feel it necessary to involve such a strategic gameplay within Battlefield 2?
[DICE]Sanosuke answers: The simple shooting fun is still in there. Only we now have added more depth, so you can play in different ways. Squads was something i wish BF1942 had.
Sampyla asked: Will there be any urban map types?
[DICE]Sanosuke answers: YEP!, some of my favourite maps are the urban ones like Strike at Karkand.
nacht asked: what scripting language / engine do you use in the game? do you think a common scripting engine for example included in dx would be benefitful? what do you think about lua in this regard...
[DICE]Sanosuke answers: We have a scripting language in BF2, Python. This controls how the game works in quite a large way, for example you can alter the way spawn points work. There will be some documentation released on this in the future for those of you that are interested in making MOD's
Peris asked: There is a big usability problem with setting up controls, it's really hard to properly assign keys because you have to replace the key's it's assigned too first.. are there any plans to make this more straightforward like just switching the keys when you assign them?
[DICE]Sanosuke answers: This is because, even though the key in the front end is not bound to anything, it is in the controls.con file. Today we were working on fixing this.
K1nt4ro asked: One good reason to buy BF2 instead of 42/vietnam for about half the price?
[DICE]Sanosuke answers: Squads, Much better visuals, Commander, Built in VoIP, Demo Recorder, Online Ranking & Medals . . .
sCa|Kami asked: why are the anti air capabilities in the game so ineffective vs jets?
[DICE]Sanosuke answers: Its a timing thing. Try and shoot as they fly away from you. Try not to shoot at a sever angle, or the missile will loose its lock. Also try and make the pilot use their flares before you fire. Hope that helps.
uK|Peanuts asked: Surely up to 32 people using their microphones at the same time would cause a problem? What measures do you have on countering mic spam?
[DICE]Sanosuke answers: You cant talk to all 32 people for that reason. You can talk to your squad, and if you are the Squad Leader you can talk to the Commander.
Seba|^w0rk asked: will the ingamebrowser be "usable" because right now, scrolling is "not really" possible..
[DICE]Sanosuke answers: Yes, the full version of the game will not have this problem
CrazyAnt asked: Not so much as a question, but a suggestion. I'd love to see the commander to be able to assign players to squads. This would be a very hand feature, esp. on public servers where people seem to be rather hesitant to join squads.
[DICE]Sanosuke answers: As a Squad Leader you can invite people to your squad using the MANAGE tab on the SQUAD screen.
Strider asked: Is Voip enabled in BF2 Demo? It seems not.
[DICE]Sanosuke answers: VoIP is included in the demo. You can have the game server run it, or the seperate VoIP server which is also included with the Demo. It is up to the server admin to enable VoiP for that server. Sevrers running VoiP have headset icon next to them in the server browser. To use VoiP you need to be in a squad and press 'B' to talk to your squad mates. Hope thats helpful
String asked: Given the come and go nature of game servers do you think there could be an issue with commandos dropping out or doing nothing and thereby preventing "normal" gameplay regarding supplies etc? In other words, if a commander isnt effective is it still possible to play the game on that team perfectly OK like 1942 or bfv?
[DICE]Sanosuke answers: You can always start a Mutiny vote to get rid of them
I^want^voice^pl asked: i'm commander; how can i show the "commander-screen"?
[DICE]Sanosuke answers: Press the CAPS LOCK key when you are the Commander to see the Commander interface. Help will take over from there and let you know about all the functions on that screen.
INTENSITY-FTZ asked: why the demo isn't working with ati cards like X800PRO (mine)
[DICE]Sanosuke answers: I have an x800 and it works fine for me, are your drivers up to date?
nacht asked: what games other than bf do you play at the moment ?
[DICE]Sanosuke answers: Recently the team has been here at lot working on finishing the final game, and then the demo. So i havent had much chance to play any games other than BF2.
Strider asked: Is the game engine totally rewritten? I like the new engine very much because of the gun physics and the hitboxes on the characters. Sniping is much more fun now (as is the rest of BF2 of course)
[DICE]Sanosuke answers: Yes this is a totally new engine. Its taken a lot of work, but we think it is great improvment.
valued-tom asked: Is it true there is a trajectory decay on bullets, and is there a maximum range the bullets can travel from the sniper rifle?
[DICE]Sanosuke answers: Yes. Bullets do not just fly in a straight line in BF2.
Steve|wfh asked: Will the retail version have the driver check removed as its annoying for users that cant upgrade but it runs fine ( Nvidia 6600GT driver 66.93 )
[DICE]Sanosuke answers: The driver check will still be there. However Im sure there will be some new drivers along very soon. And its always a good idea to have the latest drivers, right?
Foxst0r asked: will the multiplayer accounts being used for Demo play be deleted when the retail version is released?
[DICE]Sanosuke answers: Nope, you can keep your current nick. And you'll be able to get stats and awards too.
FoeCuz^BF2 asked: Will 128players be the max on servers or 64? Or will it be nore than 128?
[DICE]Sanosuke answers: We only support up to 64 players. But due to the flexible nature of the way the game is made, you can make it use more.
Mook asked: Are you going to expand on the orig 12 maps? Because thats not a great number for a game thats gonna cost ~£30
[DICE]Sanosuke answers: As with the previous BF games, we will continue to support the game after it is realesed, with things like updates and new content.
[saft]netrex asked: I tried looking around, but couldn't find out how tochange my nick. Is this possible?
[DICE]Sanosuke answers: You can have as many nicks as you like, but you need to register them with a different email address.
Taleman asked: Will caught cheaters get their accounts revoked and stats set to null?
[DICE]Sanosuke answers: We have worked hard to make it difficult to cheat when playing on a ranked server. We will be monitoring how things go closely and taking action where we need to.
Picsel asked: How much people is working on this game?
[DICE]Sanosuke answers: At one time there would have been around 170 people on the game, including a large team of QA.
nekzu^ asked: Will there be a console function inte the game?
[DICE]Sanosuke answers: Yep there are console commands, as in the previous BF games. Check the ReadMe for a list of them, and how they work.
Antr4ks asked: i tried to register with my real email address. why i wasnt accepted?
[DICE]Sanosuke answers: If your email address is already associated with a GameSpy account, you will need to register in BF2 using the same password as you use for GameSpy
craterboy asked: is there BF2 version for X-box (microsoft) / PS2 / gamecube ?
[DICE]Sanosuke answers: Soon there will be Battlefield 2: Modern Combat on those consoles
eyeliquid asked: are we going to be able to jump with the c4 like the tnt in bf42?
[DICE]Sanosuke answers: With Friendly Fire off, sure!
[storm]sty` asked: do you guys think of clans when u are making games are just pub servers?
[DICE]Sanosuke answers: We go for a balance of both. We know clans are important and had serveral in to give feedback during development. But we also want the game to be accessible to new players and those not so familiar with FPS. Its a tricky balance, but i think we have got it about right.
[Storm]Phados asked: Can you login with your gamespy ID too?
[DICE]Sanosuke answers: Yes, you can create an account using the email address associated with your GameSpy account and password
gijackdaniels asked: Do you ever just get drunk off your butt and play?
[DICE]Sanosuke answers: No. I dont drink alcohol.
Svenska asked: How many people were involved during programming?
[DICE]Sanosuke answers: I think there was roughly 35 programmers involved.
Hauk asked: How come games like HL2, FarCry, Doom3 and so on run perfectly on GF4 TI cards, but not BF2? The graphics is not superior to the ones in those games. How much did Nvidia pay you?
[DICE]Sanosuke answers: We needed to take advantage of the features in Pixel Shader 2.0, sadly the cards you mentioned do not support this.
Hybridbe asked: Wich graphics engine is BF 2 going to use ?
[DICE]Sanosuke answers: BF2 uses an engine we developed at the studio here in Stockholm.
LoDs|NomadSoul asked: can we find some eastereggs in BF2 ?
[DICE]Sanosuke answers: If you look hard enough
Kurmeloinen asked: You should do it easier to kill enemy, i mean, you have to shoot half of magazine to eliminate somebody.
[DICE]Sanosuke answers: You have better accuracy when crouched or prone. If you move around, you'll not be as accurate. So, obviously, less bullets will hit.
Trojan` asked: Can the game be played on a LAN without having the internet to make an account?
[DICE]Sanosuke answers: Yes, you can. Just create an Offline Account.
koe|dilbnc asked: why doesnt have the MEC a chopper like the black hawk? for passenger movement?
[DICE]Sanosuke answers: The MEC do have a Transport Helo like the BlackHawk, its just not on the Gulf Of Oman map.
Zinfer asked: Helicopters are too difficult. Are you going to improve their ease of flight physics?
[DICE]Sanosuke answers: Yea, at first i thought that too. Stick with it and you'll be fine in no time. Just takes a bit of practice.
Slick asked: Any thought to making a more obvious announcment of when you have killed someone. Other FPS have an announcment in the middle of the screen
[DICE]Sanosuke answers: We tried that space, but it felt annoying when you were trying to shoot someone else and the text was in the way.
mrfrenzy asked: How will the updates be distributed? Will it be possible to distribute them offline on Lan partys or do you have something similar to steam in mind?
[DICE]Sanosuke answers: For BF2 updates will be distributed in the same way as hte previous games.
Marburg asked: ad. Kurmeloinen question --- but even when prone you have to shoot few times to kill, plus the sniper is very bad done - 3 or even 4 shots kills - thats horrible
[DICE]Sanosuke answers: The MEC sniper has an automatic reload, so is able to fire off more shots. The M24 is a 1 shot kill (if you hit in the right place) as it is bolt action.
Butagaz asked: Did you had a miltary advisor for BF2 ?
[DICE]Sanosuke answers: Yes. Our Executive Producer was also in the US Military for several years.
Monty_ asked: I wished that my soldiers can rope itself out of my Black Hawk :-)
[DICE]Sanosuke answers: We tried this one in one of the Trauma prototye builds. I know it sounds like a lot of fun, but from a gameplay point of view it didnt really work out.
redphil asked: Why is the acceleration of the jet-fighters so badly? e.g. in dc I could fly low over the ground, and when there's an obstacle I easily accelerate and go off. In bf2 I crush into the obstacle.
[DICE]Sanosuke answers: Have you found the afterburner key (SHIFT)? If you use it in time to can accelerate much more quickly.
TB|Dysterrrr asked: will the US weapons be made better in the future? it is very hard to kill a guy with an AK when he can hold the trigger, but you have to burst, and he even kills in 1 shot
[DICE]Sanosuke answers: The M16A2 may only fire single and burst mode, like in reality, but it does more damage with those three bullets than the AK.
DRz_CL0WN asked: I've read that you'll get better equipment or stuff like that when you increase your rank. If it's true, won't that make it hard for new players to come into the game without beeing killed all the time?
[DICE]Sanosuke answers: Yoyu get different equipment really, not better.
netscout asked: Why there are no blood effects in the game?
[DICE]Sanosuke answers: We had to take the blood out so we wouldnt get an adult rating.
orrefan asked: is it possible to get a a falling piece of an helicopter in the head and die?
[DICE]Sanosuke answers: Yes, it happened to me today.
K0iN: thanks all and a big thank you to James Salt that did a great job answering your questions
froo: again, thanks for attending and MANY thanks to James Salt of Dice
----
James Salt asked us to update the log with the following information:
"I gave a half right / half wrong answer about the GF4 cards not
working. I said it was because we needed Shader 2.0, but actually we
only support Shader 1.4. So the reason was right, but the Shader
number was wrong."
Re: Battlefield 2 - The greatest online FPS of all time. But who plays it?
latest dev chat
Quote:
(19:17) 2955 users in here now
(19:17) Very welcome to tonights dev-chat with Dice regarding Battlefield2
(19:18) We will be hosting the session with 3 of Dice's staff this time, James Salt,
(19:18) Jonas Åberg and Patrick O'Shaughnessy, the aim being to answer a few more
(19:18) detailed questions.
(19:19) tonights agenda is
(19:19) 1. Pre-submitted questions
(19:19) 2. Questions regarding upcoming patch
(19:19) 3. Misc questions
(19:21) Question by "Bt-": When will the next patch (1.03) be finished for release?
(19:21) Hi everyone!
(19:22) We're working hard on finishing up the last few fixes of the 1.03 patch
(19:22) and getting it through testing for release
(19:22) There are a lot of great fixes and we want to make sure its don'e right
(19:22) that said, it will be released
(19:22) ...when it's done
(19:23) when it's done
(19:23) Question by "ooaemkee": Will there be fixes to the collision system in the engine? What I mean are those annoying deaths when for example a supply crate slides downhill and you're right below it or you're behind a tank and it moves a thousandth of an inch backward at a speed of few inches per hour and you die. There have also been instances when a vehicle sort of clips inside a fence(or any other thin non-destructible obstacle) and is destroyed.
(19:23) We've made some changes in the collision system to prevent these kind of problems
(19:24) a lot of the problem objects that have caused vehicles to instantly explode have been worked on
(19:24) and you can now get pushed around by slow vehicles without dying so easily
(19:24) should prevent a lot of the unintentional TKing that we all hate
(19:25) also makes it a bit more stable to stand on top of slow-moving vehicles...
(19:25) but I'll stop there
(19:25) Question by "Leee": Hello. Kinda related to #5 actually, I was wondering.. The game is brilliant and so realistic in many ways.. but theres some not so realistic stuff too.. If your in a huge tank and moving at full speed, into a thin fence or gate.. You get hurt, Instead of being able to smash right through, Would be so much more realistic if that was possible, Even into walls and stuff. Also I noticed, you cant get in any buildings where theres door
(19:26) This is mostly due to the game having to run over a network.
(19:27) We have a limit on the number of destroyable objects we can have in the world. As they all have to by synched to the other clients, along with the other networking data.
(19:28) So here we all think it would be really great to have lots and lots of destroyable things, but ultimately we have to concentrate on the main things that need networking, like soldiers and vehicles . . .
(19:29) I guess thats all i have on that question . .
(19:30)
(19:30) Question by "d22ontour": Will there be something done to rid the game of the so called bunnyhopping.As people being able to go prone,jump,prone,jump hasn't the slightest bit of realism in it.Also the whole tk/punish system really needs a overhaul as too many times people get punished/kicked from servers because of other peoples stupidity ie walking out in front of armour/transport etc which no doubt results in a punish.
(19:30)
(19:32) TK wise we have made some changes that should reduce the number of accidental TKs
(19:32) Such as the vehicle collison system that was mentioned earlier
(19:33) 'Dolphin Diving' does look pretty wierd, i agree
(19:33) we are keeping an eye on this issue and may address it in an upcoming patch
(19:35)
(19:35) Question by "Spleasure": Are you actively looking on the internet to find bugreports or do bugreports only by incident reach the developers?
(19:35)
(19:36) A lot us here at DICE actively read popular BF2 forums and we hear about everything
(19:36) * Hoodihoon has joined #battlefield2
(19:36) * froo sets mode: +o Hoodihoon
(19:36) Also our QA department at EA keep track of all the issues they find throughout their testing of the game and the patches
(19:37) We have a huge amount of this info we use to decide what fixes we need to make and which we should leave infavor of other issues
(19:39)
(19:40) That ends the answers to the pre-submitted questions found on (url)www.quakenet.org(/url)
(19:40) Now we will continue with normal, live questions. Next item on the agenda is questions regarding the upcoming patch.
(19:41) last item on agenda is "Misc Questions", ie anything goes.
(19:43) piewalker asked: the editor is rather buggy will you be releasing patches for it and what will they improve on
(19:43) (DICE)Sanosuke answers: The Editor is still in the Beta phase, so a few issues are to be expected. The editor is currently being worked on by staff dedicated to that task at DICE Canada. They will release updates as they feel appropriate. However here in Stockholm, i dont have a date for a potential final version release.
(19:44) DarthBadger asked: Well i don't know if it was discussed here, but i'd like to ask why involve jet aircraft in this game... it makes it awfully unbalanced, as it is nearly impossible to hit it from the ground
(19:44) UncleFriendly answers: We've actually tweaked the AA missile behavior in the upcoming patch. The Stingers/IGLA and various AA vehicles should be more effective.
(19:45) zoft asked: Have you any thoughts of adding the abillity to auto-join a server when it gets a free slot?
(19:45) (DICE)Sanosuke answers: I'd really like to see that feature added as well.
(19:45) UberMensch asked: When you touch a land vehicle and it's moving, usually people die. Will this be fixed?
(19:45) UncleFriendly answers: Yes! This is greatly improved in the patch.
(19:46) kuud asked: when you get hit by a vehicles u die instantly. even if it is slow-moving(turning around ect.). this is very irritating. what are your thoughts about this?
(19:46) Hoodihoon answers: This has been worked on and you will see a big improvment in the patch.
(19:49) dakster asked: Will the upcoming patch fix the game browser?
(19:49) UncleFriendly answers: Actually yes we've made some improvements to the browser in the patch. We fixed some performance problems and made some changes that make server status display more accurate.
(19:49) Boom|118th asked: Have any thought been given to remove the pointloss resulting when switching sides. I have a hard time figuring out why exactly you need punishment for doing that?
(19:49) (DICE)Sanosuke answers: You loose points when you switch teams because you Suicide in order to join the other team.
(19:50) Heartwork asked: In the upcoming patch, is the bug where sometimes the red warning marker is not displayed above claymore mines fixed?
(19:50) UncleFriendly answers: Those are enemy claymores!!!
(19:51) som1 asked: why is the game so big? isnt it a known fact less yet organised code is easier to maintain and contains less bugs?
(19:51) UncleFriendly answers: You're probably right, but if we didn't make Battlefield BIG, it wouldn't be battlefield.
(19:51) kyL|LordSeth asked: what are the main fixes in this patch?
(19:51) (DICE)Sanosuke answers: I think one of the more popular ones will be that players have to get out of a Blackhawk to capture a flag. Now in a full Blackhawk only the pilot counts in the flag capture raduis.
(19:51) dalys_ asked: who has recorded the "aj!" you can hear some times when hurting yourself?
(19:51) Hoodihoon answers: a lot of the hurting sounds are accually dice employes, the "aj"-guy wishes to remain anonymous.
(19:52) Salva|118th asked: Do you think you are cool, actually?
(19:52) Hoodihoon answers: without a doubt!
(19:52) Sormus asked: Will the patch fix the Black hawk overpower-issue?
(19:52) UncleFriendly answers: We've made some changes here that should make this technique still possible, but more challenging for the folks in the helicopter.
(19:53) zoft asked: You have talked about that the "hit-system" has been imrpoved in the next patch, will therefor "wing sufring" (hitchride with a airplane ) be possible?
(19:53) (DICE)Sanosuke answers: 'Wingwalking', as we call it in the office, is now much easier. It was one of the BF1942 things we really wanted to get into BF2. Its good fun to be stood on an the back of an F35.
(19:53) (SoD)Payday asked: does the spec ops could gain xp when he destroy bridges ?
(19:53) UncleFriendly answers: We've added support points to destroying the enemy commander toys, but not bridges.
(19:54) HeiaTufte asked: I just want to say that Battlefield 2 (and Half-Life 2 fyi) are the ONLY games I've ever bought (and not downloaded) and it was worth every øre
(19:54) (DICE)Sanosuke answers: Thanks!
(19:54) TEH_C asked: Any thoughts of replacing the "spinning" BF2 cursor?
(19:54) Hoodihoon answers: no but we added support for modding cursors (we did acually!) so you can create your own awesome "cursor"-mod
(19:55) (Sx)DjIdee asked: Does the 1.03 patch finally let user add their server favorites in the BF2 serversearch, and/or will there be better ASE support (like password protected servers)
(19:55) UncleFriendly answers: We've added a panel to the server browser where you can add favorite servers and see the history of servers you
(19:55) Dz0|d0gg3|OFF asked: Will there be improvements to armored vehicels having trouble driving up a hill road?
(19:55) Hoodihoon answers: yes
(19:56) have played on
(19:58) moerot asked: Will you be able to see the names of players in the same vehicle in the new patch?
(19:58) Hoodihoon answers: yes
(19:59) pdr|Dave asked: will you be able to have sex with other players on new patch?
(19:59) Hoodihoon answers: no. your free to add that in a mod though
(20:02) Zrix asked: Will the new patch fix the problem concerning AA-missiles skipping enemy targets and instead head for a random target, even though allready locked on to a heatsource?
(20:02) Hoodihoon answers: The AA-missiles have been improved to better hit their target
(20:02) AsT`Bld- asked: In reply to 'Wingwalking'. I thought it was the meaning of BF2 the be realistic as possible... Wing walking on a F35 (while in the air I think), isnt really realistic ;x
(20:02) (DICE)Sanosuke answers: It's not possible to go really fast and have the player stick in place. It's simply possible to stand on the moving vehicle now. This goes for tanks also, where you would previously have some trouble standing on a moving one, now its much easier to stay on it.
(20:05) eThikas asked: Which programming language did you make BF2 with?
(20:05) Hoodihoon answers: c++ as most other games
(20:05) (OPK)Bernie asked: hi there, are the problems with dedicated mod-servers fixed in the patch?
(20:05) UncleFriendly answers: Yes we've done a lot of work regarding mod support in the patch, including hosting servers
(20:06) Xcurzion asked: I have never played Battlefield is it a cool game? cooler than counter-strike?
(20:06) Hoodihoon answers: Yes, totally.
(20:06)
(20:06) So, now we are about to leave the patch questions and move on to "misc questions", ie anything goes.
(20:07) BUMMBUMM asked: will there be any additional information displayed on the 3d map?
(20:07) Hoodihoon answers: Yes, supply drops will be on the 3d-map in the patch
(20:08) Rivernen asked: How have you prevented the point-farming?
(20:08) UncleFriendly answers: We've added a limit to the amount of supply points you can get from the same person in a given amount of time. It won't eliminate this from happening, but it will be less effective.
(20:23) valkje3 asked: 3d-map ? what is 3d about it ?
(20:23) (DICE)Sanosuke answers: It appears in the 3D game world, rather than on a 2D map plane. We decided to go with the name used for Battlefield Vietnam. I'm open to suggestions for new names!
(20:24) q&a "lost" in the split:
(20:24) In the new patch, can a person chance nickname, or maybe just clan tag! ?
(20:25) <@Hoodihoon> You will ba able to add a 6 character prefix
(20:25) Are the anti-tank bazookas gonna be improved, it's quite hard to shoot tank 4times so that he can exit the tank and kill you with m4
(20:25)
(20:25) <@UncleFriendly> If you make direct hits to the rear or top of the tank, it will be just about toast in 2 hits.
(20:25)
(20:25) How have you prevented the point-farming?
(20:26) <@UncleFriendly> We've added a limit to the amount of supply points you can get from the same person in a given amount of time. It won't eliminate this from happening, but it will be less effective.
(20:26)
(20:26) <(OPK)Bernie> hi there, are the problems with dedicated mod-servers fixed in the patch?
(20:26) <@UncleFriendly> Yes we've done a lot of work regarding mod support in the patch, including hosting servers
(20:26) jurr3 asked: is it actually arabic what you hear when you play mec side?
(20:26) (DICE)Sanosuke answered: Yep, they speak Arabic. We actually had a really hard time finding someone to do those voices. I think they turned our really well in the end.
(20:27) Togo^ asked: Will it be possible to tweak the ticket ratio? A 32v32 map with 300tickets merely lasts 10 minutes.
(20:27) Hoodihoon answers: There's is currently a server setting called ticketRatio.
(20:28) slinter asked: why is bf2 so boring
(20:28) Hoodihoon answers: It's not.
(20:29) SG`Ampel`Sobel asked: Are there gonna job opportunities for europeans at Dice in the future?
(20:29) (DICE)Sanosuke answers: We are hiring right now. Take a look at (url)http://global.dice.se/work/(/url)
(20:29) String asked: Will there still be an issue with lots of engineers being able to repair blackhawk (and other helos) in flight ? At the moment a fully loaded blackhawk is like a flying tank
(20:29) UncleFriendly answers: The effectiveness of the wrench on helicopters has been reduced a little
(20:30) String asked: You mentioned earlier players will have to leave the blackhawk to get flag capture, will this apply to other helicopters as well ?
(20:30) UncleFriendly answers: This will apply to all vehicles
(20:32) embi|afk asked: why the mec bots have swedish names?
(20:32) Hoodihoon answers: It's the names of dice employes. This way we don't get sued by accidently using someone elses name,
(20:32) TWL|Anarchy asked: Is there going to be a fix the "|c" bug that turns peoples names orange if they have it as part of their name/account name?
(20:32) UncleFriendly answers: as a matter of fact we've fixed that
(20:33) YoNzZu asked: Can you add special characters (like (, ), (, ), |, etc) to that new prefix? And isn't 6 characters quite a few? I mean I know lots of clans that use a longer tag..
(20:33) UncleFriendly answers: yes we allow some special characters in the prefix
(20:33) sa_fmercury asked: I've heard that the ranking system may be adjusted in the patch. Can you comment on this?
(20:33) (DICE)Sanosuke answers: There have been adjustments.
(20:34) ptr asked: which IDE are you using for developing? MS Visual Studio?
(20:34) Hoodihoon answers: yes
(20:34) baka- asked: UGH?! get out of all vehicles to capture flag, sounds like an awful idea to me. Drive tank to flag, get out to get flag and watch enemy jump in and blow you away!
(20:34) UncleFriendly answers: No it's just the passengers that have to get out. One person can stay in the vehicle and still capture the flag.
(20:35) Dz0|longshot asked: Why is bf2 so unboring?
(20:35) Hoodihoon answers: Since we think that unboring games are a lot of fun!
(20:36) (aTf)revoluza asked: a question of interesst to me is, if u have thought about new possibilty's for "pointfarming" with giving specops point for destroying commander-toys? Because, if there is also a engineer of the enemy-team he can repair it, and the specop destroyes it nd so on...
(20:36) UncleFriendly answers: It applies to the strategic objects as well
(20:38) Dino- asked: Is there diffrent damagezones on aircrafts and heli's as well?
(20:38) UncleFriendly answers: Nope, just the tanks
(20:39) (OPK)Bernie asked: why have you introduced the "atlas"-system for menu files?
(20:39) Hoodihoon answers: It's a performance optimization.
(20:40) Cz|r3nd3z asked: Will you change the way the helicopters fly? Or not? I like it as it is now, so I hope not.
(20:40) (DICE)Sanosuke answers: We like them too. No changed planned there.
(20:41) Cargozer asked: Are the glasses in bf2 vehiles bullet proof or do some of the bullets actually get thru the glass and hit the driver/passenger if you shoot much enough?
(20:41) UncleFriendly answers: Using the M95 you can shoot through vehicle glass
(20:43) (MPG)SENT asked: does the distence from the flag effect the spped at which you can cap it
(20:43) UncleFriendly answers: no
(20:45) Dz0|d0gg3lit0 asked: Have u had any thoughts about releasing the things u have fixed, and make one more patch for the things that arent done?
(20:45) (DICE)Sanosuke answers: Sadly it doesnt work that way. Once we finish adding in the new things and fixes of current issues for the patch, we then move on to fixing the new bugs that have crept into the game. It's usually this beta period that takes quite a lot of time. So releasing lots of small patches doesnt really make much difference, as we still have the beta time and QA testing to go through.
(20:46) AlienX|zzz asked: How's the weather in Sweden?
(20:46) UncleFriendly answers: Getting colder and darker...
(20:49) baka- asked: why cant you copy and paste an ip into the game? It would make joining friends ALOT easier!
(20:49) Hoodihoon answers: it's a good idea and we'll add it to the next patch wishlist
(20:51) R6Sidewinder asked: are u ever going to release a RAlly masters 2? the only really great rally game uve ever done, we want and need a rally masters 2 please dont make it for xbox or ps2 just the pc were it should remaine.
(20:51) (DICE)Sanosuke answers: Glad you liked RallyMasters, I'd like to make a sequal some time.
(20:55) Azaezel asked: what are your priorities in reguards to flexibility vs security as far as the core engine functionality goes?
(20:55) Hoodihoon answers: Do you mean by exposing more stuff to python? We'd love do that in time..
(20:56) aG`Bullit asked: do you think it is real to expect players to play 20000 hours for a war
(20:56) (DICE)Sanosuke answers: The original targets for the unlocks / awards were based on actual BF1942 data. Crazy though it might sound, there are people out there with those kinds of numbers. However we have tweaked the values a little, so you should be able to see a difference in the new patch.
(20:56) (SweC)ArtMan asked: Hi! Just wanna tell you that i love how the maps are designed. Are you gonna add a new map in the next patch or soon?
(20:56) UncleFriendly answers: I bet a lot of you know already, but you should prepare to return to a certain South Pacific island in the future...
(20:58) ataraxis asked: Any plans for a linux client? And what would need to happen before you consider one?
(20:58) Hoodihoon answers: A lot more potential custumers would need to start using linux.
(20:59) Woodrow asked: can I get a refund for the price I paid for BF2, as I am finding it a waste of time at this poitn to try and mod without any real support
(20:59) Hoodihoon answers: an official modding documention is under development
(21:02) And that was the last question answered by Dice
(21:03) Many thanks from all of us on QuakeNet to James Salt, Jonas Åberg and Patrick O'Shaughnessy
(21:03) for them being here and answering our users question.