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In March, Sony Computer Entertainment America held a lavish launch party in San Francisco for God of War II. In the course of the celebrations, Cory Barlog, the game's outspoken director, dropped some none-too-subtle hints that the series would be coming to the PlayStation 3 along with force feedback technology.
"If we were to do a God of War III on the PS3..." said Barlog to the enthusiastic crowd, before changing pace midsentence. "We're excited about the potential--maybe, no commitment, no announcement or anything like that--to maybe have [God of War hero] Kratos in 1080p with the Sixaxis and vibration. Vibration is coming back to the PS3, that's pretty cool, huh?"
At the time of Barlog's outburst, SCEA reps would comment on neither a rumble-enabled Sixaxis nor the possible appearance of God of War III on the PS3. Now, less than two months after the Dual Shock 3 was unveiled at the 2007 Tokyo Game Show, Sony has officially confirmed that God of War III is indeed in development exclusively for the PS3 at SCEA's Santa Monica studio. It provided no further details on the game.
Unfortunately, the God of War III announcement was tempered by some bittersweet news. SCEA has confirmed that Barlog himself no longer works at the company's Santa Monica studio. "We are grateful for his work and creative vision for the critically acclaimed God of War franchise," the company said in a brief statement in which it expressed faith in the remaining members of the GOWIII and God of War: Chains of Olympus teams.
Barlog's departure remains shrouded in mystery. So far, he has shared no information about his future plans on his personal blog, where he last posted in mid-October. His exit comes just under four months after God of War series creative director David Jaffe announced he was leaving SCEA's employ after 14 years. Jaffe maintains close ties with Sony, and his indie studio Eat Sleep Play's first project is a PlayStation 2 port of the PSP game Twisted Metal: Head On.
A great game to announce right before Christmas me thinks.
In fact a great game to announce full stop.
If this hits in winter 2008, then we will see a good game battle with GOW vs GOW
Let the confusion begin
Is GOW coming out on the PS3 in winter 2008? That's a bit late, it's out on the PC already.
To sum up. GeOW = Gears. GOW = God Of War.
And as far as Im aware Microsoft still own the IP for Gears, so dont expect it to be coming to PS3 unless Epic buy it back off them.
"Mark Rein noted that despite their original label of the game as an Xbox 360 exclusive, Microsoft allowed them to develop the game as part of the Games for Windows moniker, as has been done previously with Halo 2." - Wikipedia. Seems to back it up.
Oh, and SCEA own the God of War IP as far as Im aware too. So dont expect that to be on the 360 or even the PC unless again, the studio buys back the IP.
For those less well up on the games industry, why do such big names allow themselves to be bought up? Well the answer is simple. Gears would not have been made with Microsofts money. The project in its infancy was high risk, "new" gameplay method, ultra violent and ultra-sweary. God of War would not have been made without Sonys money. A project that aims to be ultra violent and feature boobs, sex minigames etc. Sony and Microsoft can afford to take these risks, even EA and Ubisoft have to play it safe. Millions of dollars on a failed project would spell disaster for a company like Take 2, Midway or Activision.
i didn't put GOW 3 so why should i put GeOW 2? i just meant the series god of war vs gears of war, which the next installments of each should both be out by winter of next year, GOW 3 on ps3 vs GeOW 2 on 360, thought it was obvious.